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Re: Plugin for 3DGS
[Re: ShoreVietam]
#43993
04/09/05 15:29
04/09/05 15:29
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Joined: Nov 2004
Posts: 888
beegee
User
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User
Joined: Nov 2004
Posts: 888
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Wow, das ist ja jetzt echt der Hammer! Genau, die Features, die ich brauche sind in dem Plugin. Wirklich, ein großes Dankeschön, für dieses großartige Plugin.
Mal, ne Frage: Wie lange hast du denn für dieses Plugin gebraucht ?
---------------------------- beegee - creator of extreme stunt racing -
Fratch - Newer statistics panel for GameStudio
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Re: Plugin for 3DGS
[Re: TripleX]
#43999
04/13/05 17:16
04/13/05 17:16
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Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
Serious User
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Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
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In order to make "game activating sistem" on my web site I need a command to retreive users hard disk number. Can you add this feature please? I made this feature in my Macromedia Director games and it function cool. Protection is very simple: -you will allow user to run your game 15 times without registering. -when he want to register, he will press button register and you will generate some number, made from his hard disk number, so it will be crypted. -then user connect to your web site and enters that number in field "Request activation code". Then number will be mixed litle more and he will get new mixed activation code. -he will input that activation code somewhere in game activation. -then number will be readed and decrypted with same 2 algorythms when you mixed it up just reversed order and youl get hard disk number if corrected number is entered. -then simply compare original hard disk number and this one you got from user enter and if they OK game is activated.
Perfect protection system. Even if they copied your CD thay can not use it until game is activated on web site.
Maybe someone found this system interesting. It works for me very nice (with macromedia director) and I want to implement it here, but I need command to read users hdd number
DEXSOFT-GAMES.COM
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