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Re: Seal City Demo (need testers) [Re: Emre] #440458
04/25/14 18:52
04/25/14 18:52
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
Yeah, we can also chat on skype.


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: Seal City Demo (need testers) [Re: alibaba] #440466
04/26/14 08:36
04/26/14 08:36
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
thanks Emre for the installer info!


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Seal City Demo (need testers) [Re: sivan] #440467
04/26/14 08:47
04/26/14 08:47
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
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Joined: Jul 2007
Posts: 619
Turkey, Izmir
You are welcome. Let me know if you need anything else. InstallJammer is easy to use. But sometimes crashes. Do not forget to backup your project (.mpi) file.

Re: Seal City Demo (need testers) [Re: Emre] #441047
05/10/14 14:22
05/10/14 14:22
Joined: Sep 2007
Posts: 173
USA, Florida
3dworld Offline
Member
3dworld  Offline
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Joined: Sep 2007
Posts: 173
USA, Florida
Here is my input:
The after install the game I was ready to play but after the Please wait... message disappear the game crashes. I've tried 2 more times with the same result.
I'm running Windows 8, just in case that may help.


No matter what people tell you,  words and ideas can change the world.
Re: Seal City Demo (need testers) [Re: 3dworld] #441049
05/10/14 16:54
05/10/14 16:54
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
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Joined: Jul 2007
Posts: 619
Turkey, Izmir
Hi 3dworld. Could you give me the hardware information of your computer? -Especially ram and graphic card-

And could you tell me which "please wait"? I mean startup window or level load? as far as i understand it's level load but i want to be sure...

Re: Seal City Demo (need testers) [Re: Emre] #441066
05/11/14 10:03
05/11/14 10:03
Joined: Sep 2009
Posts: 993
Budapest
Aku_Aku Offline
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Aku_Aku  Offline
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Joined: Sep 2009
Posts: 993
Budapest
Hi, just few comments on my experiences.
1. There is no option to set the resolution to 1920x1200.
2. After i change to windowed mode, a small part of the window at top was invisible (spanned over the border of the monitor).
3. At the start turn cca. 120 degrees left, there is a house at the top of a little hill. I was able to enter into that through its wall, but i got always a message: "you dont want to go there" or something like this. When i was inside, i can not exit from there.
4. After the first restart in the game (the sequence: Start, play a bit, Escape, New game) the health bar vanished.
5. There is a footboard on the roof of a house. I think it could use to move over a bridge between two houses. I was not able to put the footboard onto the bridge to walk over to the other house.
6. I can't see a mark or a sign when i set to run or set to walk my moving mode.
Good luck for the development!

Re: Seal City Demo (need testers) [Re: Aku_Aku] #441071
05/11/14 12:02
05/11/14 12:02
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
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Emre  Offline OP
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Joined: Jul 2007
Posts: 619
Turkey, Izmir
Thank you very very much! I really appreciate it!

Just one thing; you don't have to use footboard to walk over to the other house. But you can use -pgup/pgdwn/home/end etc.- buttons to rotate the grabbed object if you want. I forgot to mention it.

Re: Seal City Demo (need testers) [Re: Emre] #441149
05/13/14 23:30
05/13/14 23:30
Joined: Aug 2013
Posts: 1
Sheffield
K
Kalopsia Offline
Guest
Kalopsia  Offline
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K

Joined: Aug 2013
Posts: 1
Sheffield
This game is looking really good. I've just had a few minutes testing before I go to sleep I hope this list helps a little too laugh


1. When you stand too close to a door it no longer highlights until you move back a bit.

2. If you run while looking up at buildings walls you can sometimes climb the wall.

3. Jumping feels a little bit hard/fast. Also falling from any height feels too quick (prob same falling code for both?).

4. I found that the help tip closed before I could finish reading (this was when I picked up the water) so maybe allowing the player to press a key to disregard the tips could work or keeping it on screen a little longer.

5. Sometimes when running into physics objects the screen stutters (when walking into a chair it was quite noticable)

6. No stamina bar for running (unless Its hard to see), but maybe thats how you want it to be of course.

7. The map looks really good, as a personal preference I would say it might be nice to have an option to expand its size with transparency perhaps.


Hope some of that helps I'll play it some more tomorrow it does look really good. Btw I had no problems with the frame rate it runs very fast.

Re: Seal City Demo (need testers) [Re: Kalopsia] #441177
05/14/14 22:51
05/14/14 22:51
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
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Joined: Jul 2007
Posts: 619
Turkey, Izmir
Thanks for your very helpful feedback Kalopsia!

Edit:

Test is over for now. I think i get enough feedback. Thanks to all the participants!

Last edited by Emre; 05/15/14 23:31.
Re: Seal City Demo (need testers) [Re: Emre] #441547
05/26/14 17:20
05/26/14 17:20
Joined: Sep 2007
Posts: 173
USA, Florida
3dworld Offline
Member
3dworld  Offline
Member

Joined: Sep 2007
Posts: 173
USA, Florida
Hi there,
Sorry the delayed respond. These are my PC Specs:

Windows 8 Pro
Processor: Intel(R) Core(TM) i5 CPU M460 @ 2.53GHz with Turbo Boost Technology up to 2.80GHz
RAM memory: 4.00 (3.86GB usable)
System Type: 64-bit OS

Video Card:
ATI Mobility Radeon™ HD 5470 Graphics
Memory Type DDR3 - 1Gb (1024Mb)


And the Please Wait... message, is the one that appears when the level starts loading when clicking new game, not the one when the engine is loading.

I hope this may help you.


No matter what people tell you,  words and ideas can change the world.
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