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Re: UNPAID JOB - ONE model (well-animated) [Re: Kartoffel] #442367
06/19/14 17:44
06/19/14 17:44
Joined: May 2014
Posts: 179
The lit part of the Truth
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CyberGhost Offline OP
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CyberGhost  Offline OP
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The lit part of the Truth
LOL. Yeah, it's a hurry typo laugh ...

You mean code like that will work fine?

Code:
if(a > 10 && b < 5)



.. because I noticed that all code snippets & examples I saw ignore brackets for first comparison ,then keep using them for the rest ...

Last edited by CyberGhost; 06/19/14 18:02.

Nothing to say ....
Re: UNPAID JOB - ONE model (well-animated) [Re: CyberGhost] #442369
06/19/14 17:58
06/19/14 17:58
Joined: Jun 2013
Posts: 108
Alberta, Canada
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CanadianDavid Offline
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Alberta, Canada
Yes, that code will work fine. Again, as Kartoffel mentioned, the convention is that the operators follow the basic math order of operations.

Also, you should not overload your thread with irrelevant posts. Please open a new thread for new questions.

Re: UNPAID JOB - ONE model (well-animated) [Re: CanadianDavid] #442370
06/19/14 18:18
06/19/14 18:18
Joined: May 2014
Posts: 179
The lit part of the Truth
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CyberGhost Offline OP
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CyberGhost  Offline OP
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The lit part of the Truth
I already know the order of operations. Thanks laugh

No more irrelevant posts ...


Nothing to say ....
Re: UNPAID JOB - ONE model (well-animated) [Re: sivan] #442378
06/20/14 01:31
06/20/14 01:31
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The lit part of the Truth
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CyberGhost Offline OP
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The lit part of the Truth
Originally Posted By: sivan
in MapBuilder there is a fully animated free soldier model converted by Painkiller from a mixamo or unity... you can retexture it to be more unique, and replace the weapon easily.


Ok. I've already downloaded it and will check that. Nice tool btw laugh


Originally Posted By: sivan

but as fogman mentioned, Fragmotion is ideal to work with non-animated models and with free motion capture (mostly .bvh) animation files.


The problem is that the required animation is like: "stand" ,"StandAttack" ,"walk", "WalkAttack" ,got it? I will spend hard time getting BVH files for it. I can get the mesh & texture SO EASILY ,but the animation will still be an obstacle. I used to have a friend of mine (artist) working with me, but he apologized for some serious personal reasons.

I will wait for some days. If no one accepted, I will try your suggestions and others that are told to me ...

Thank you all for your suggestions laugh


Nothing to say ....
Re: UNPAID JOB - ONE model (well-animated) [Re: CyberGhost] #442442
06/22/14 19:54
06/22/14 19:54
Joined: May 2014
Posts: 179
The lit part of the Truth
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CyberGhost Offline OP
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Seems that it is impossible laugh . Thank you all for your suggestions.

(Thread closed)

Last edited by CyberGhost; 06/22/14 21:08.

Nothing to say ....
Re: UNPAID JOB - ONE model (well-animated) [Re: CyberGhost] #442455
06/23/14 08:18
06/23/14 08:18
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
I'd suggest you to

A) Create a simpler game, (mainly because it seems like you're quite new and working on that game as a single person)
Simple doesn't mean bad or boring. If you're not the 3d-and-animation-guy, keep the graphics really simple and focus more on the gameplay.
Try something too big and you'll end up with nothing but an idea and a bad, unfinished game.

B) Team up with some other people who want to work on the same project. However, it seems like there are not a lot of people around who are experienced with animating...


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