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Re: What are you working on? [Re: Kartoffel] #442666
06/28/14 11:21
06/28/14 11:21
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
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Reconnoiter  Offline
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Posts: 1,823
Netherlands
Quote:
The problem is, that the light on picture number 1 looks more blurry than the light on picture number 2. But the light on picture number 2 is far away, and should be as blurry as the lights on picture number 3 and 4.
, agreed, though I personally don't mind as it is now.

http://christmasstockimages.com/free/xmas-lights/christmas_lights.jpg

http://www.desktopart.com/thumbnails/cityscapes_lights_street_lights_depth_of_field_16060.jpg

Quote:
I think i'm going to stick with the milky-greyish white. Really screams "im dead".
, sounds good.

Last edited by Reconnoiter; 06/28/14 11:22.
Re: What are you working on? [Re: Harry Potter] #442667
06/28/14 11:23
06/28/14 11:23
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Posts: 2,210
Bavaria, Germany
@Harry Potter
The light in your picture#2 is extremely bright compared to the others.
(through the bloom and dof you can't even see the actual shape of the light as it is in the texture)

The brighter a part in the image is, the clearer the blur-shape is visible, just like here:
http://upload.wikimedia.org/wikipedia/commons/e/e2/Christmas_Tree_Lights_Bokeh.jpg

The bokeh-dof and hdr rendering in the game does exactly the same, so I honestly don't see that this is a problem...

Maybe it's just because it's a still image, I dont know, but it seems perfectly normal to me.
(you can see the light's brightness better in the actual game)

Last edited by Kartoffel; 06/28/14 11:40. Reason: again typos

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Re: What are you working on? [Re: Kartoffel] #442668
06/28/14 11:44
06/28/14 11:44
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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Posts: 946
I see what Harry Potter means, but I don't see anything wrong in the picture - as Kartoffel says, the lights in question are obviously very bright, and I think that the image reads very well in that regard. It'd look wrong if the light was as blurred as the referenced lights that are not as bright.

Re: What are you working on? [Re: the_clown] #442670
06/28/14 11:59
06/28/14 11:59
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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...anyway, thanks guys for all your responses laugh
Maybe I'll upload a video soon, but I'm not sure if thats really necessary.

Last edited by Kartoffel; 06/28/14 12:03.

POTATO-MAN saves the day! - Random
Re: What are you working on? [Re: Kartoffel] #442671
06/28/14 12:07
06/28/14 12:07
Joined: Dec 2002
Posts: 3,363
Vindobona (Ostarichi)
Harry Potter Offline
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Harry Potter  Offline
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Posts: 3,363
Vindobona (Ostarichi)
Maybe it looks better, when the lights in the foreground (lights number 1) are not blurred so much.
Because it looks confusing to me when an object (or light) in the foreground is blurrier than an object in the background.

Re: What are you working on? [Re: Harry Potter] #442673
06/28/14 14:18
06/28/14 14:18
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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T

Joined: Nov 2008
Posts: 946
I believe this impression is very much due to the nature of the Bokeh.
As far as I can see, the scene is rendered with HDR and a nice bloom shader, resulting in all lights to have blurred bleeding. As the Bokeh filter is applied, the lights in the background get much sharper edges due to their brightness, and therefore may seem less blurred than the lights in the foreground.

But this always happens with a Bokeh filter afaik; Consider this reference picture:
http://media.pcgamer.com/files/2011/03/Unreal-Engine-3-Bokeh-depth-of-field.jpg
There is a light (or multiple lights) straight above the cigarette with a very sharp edge, much sharper than for example the purple-ish light in the middle of the mostright third of the picture, even though the latter is a tiny bit closer to the camera than the former.

Re: What are you working on? [Re: the_clown] #442677
06/28/14 21:24
06/28/14 21:24
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
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Iglarion  Offline
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Posts: 785
Serbia
Kartoffel, this looks really great man, we waiting for new video wink.
Stansmedia, this 3 shots looks great (especially the young lady in the bath wink ), only i think you need corect just a bit color of light. Looks like yellow is to strong in first two pictures, and this looks a bit strange. Just my personal taste, maybe i wrong, but i think there need more tone of "white" light, to make the whole thing looks more natural.
But all in all, great work guys!


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Re: What are you working on? [Re: Iglarion] #442683
06/29/14 10:37
06/29/14 10:37
Joined: Nov 2011
Posts: 274
de
lemming Offline
Member
lemming  Offline
Member

Joined: Nov 2011
Posts: 274
de
Nice screenshot Kartoffel. Though I'm usually not a friend of DOF, I actually like this one.


I was recently thinking of what one might find in jcl's office. This is what I came up with:

Last edited by lemming; 06/29/14 10:38.
Re: What are you working on? [Re: lemming] #442684
06/29/14 10:59
06/29/14 10:59
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
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Reconnoiter  Offline
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Joined: Dec 2011
Posts: 1,823
Netherlands
@lemming,

JCL's LASERTRAIN: all your engines belong to us


Last edited by Reconnoiter; 06/29/14 11:05.
Re: What are you working on? [Re: Reconnoiter] #442690
06/29/14 21:52
06/29/14 21:52
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline
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Stansmedia  Offline
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Joined: Mar 2003
Posts: 1,524
Canada
If there is anything in his office it's a photoshoped poster of the wolf of wall street.


Decessus - 80% done. 100% abandoned.
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