Gamestudio Links
Zorro Links
Newest Posts
Trading Journey
by howardR. 04/28/24 09:55
basik85278
by basik85278. 04/28/24 08:56
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (SBGuy, Quad), 768 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 3 1 2 3
Re: Question [Re: DLively] #444182
08/01/14 14:18
08/01/14 14:18
Joined: Jul 2012
Posts: 45
G
Gino_Fabrizio Offline OP
Newbie
Gino_Fabrizio  Offline OP
Newbie
G

Joined: Jul 2012
Posts: 45
Thanks for your reply. I did look your Tutorial, its very well! But I didn't understand how you make the terrain mountainous?? And why when I add a model, the shadow drops down my FPS to 5 - 3 xd!

P.S.: Using a netbook, 1,66GHz processor, Intel Graphics Accelerator 3150 video card.

Re: Question [Re: DLively] #444215
08/02/14 17:20
08/02/14 17:20
Joined: Jul 2012
Posts: 45
G
Gino_Fabrizio Offline OP
Newbie
Gino_Fabrizio  Offline OP
Newbie
G

Joined: Jul 2012
Posts: 45
Answer pls frown

Re: Question [Re: Gino_Fabrizio] #444223
08/03/14 02:19
08/03/14 02:19
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Thanks.

You'll have to make your own terrain in MED, or find another program to make your terrains in. The GPU and CPU aren't very big - Thus your performance will lack. try setting the shadow_stencil back to 0, and try that. Your shadows wont appear very nice so you may want to make some dynamic shadows for that (fake bmap shadows).

Hope this helps.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Question [Re: DLively] #444226
08/03/14 04:50
08/03/14 04:50
Joined: Jul 2012
Posts: 45
G
Gino_Fabrizio Offline OP
Newbie
Gino_Fabrizio  Offline OP
Newbie
G

Joined: Jul 2012
Posts: 45
And how to make the terrain mountainous??

Re: Question [Re: Gino_Fabrizio] #444235
08/03/14 14:20
08/03/14 14:20
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Quote:
You'll have to make your own terrain in MED, or find another program to make your terrains in.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Question [Re: DLively] #444274
08/04/14 15:38
08/04/14 15:38
Joined: Jul 2012
Posts: 45
G
Gino_Fabrizio Offline OP
Newbie
Gino_Fabrizio  Offline OP
Newbie
G

Joined: Jul 2012
Posts: 45
Thanks you! Another question is: How to place an antity right in the floor? Not giving the Z manually, or placing in the WED, by ent_place?

Re: Question [Re: Gino_Fabrizio] #444275
08/04/14 17:07
08/04/14 17:07
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Are you asking for gravity? Done through Programming?

Last edited by DLively; 08/04/14 17:07.

A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Question [Re: DLively] #444276
08/04/14 17:29
08/04/14 17:29
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Oh I think I understand your question now. I looked back to see if you responded and re-read your question.

ent_create("model.mdl", vector(x,y,z), action);

Where model is the name of the model, x,y,z is the position in the map where you would like the entity to be created, and the action you would like it to follow. If no action is required, set it to NULL


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Question [Re: DLively] #444281
08/04/14 19:13
08/04/14 19:13
Joined: Jul 2012
Posts: 45
G
Gino_Fabrizio Offline OP
Newbie
Gino_Fabrizio  Offline OP
Newbie
G

Joined: Jul 2012
Posts: 45
Mmmm thats right, but if I want to place an entity randomly in the floor, and the Z varies in the map, it will not be correctly placed (will be a bit upper of the ground). How to place it in the ground ?

Re: Question [Re: Gino_Fabrizio] #444282
08/04/14 19:15
08/04/14 19:15
Joined: Jul 2012
Posts: 45
G
Gino_Fabrizio Offline OP
Newbie
Gino_Fabrizio  Offline OP
Newbie
G

Joined: Jul 2012
Posts: 45
If the terrain have elevations, mountains, etc., the Z position will not be the same is what I mean. I think via c_scan??

Page 2 of 3 1 2 3

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1