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Re: Who's entering the Spring Contest? [Re: Realspawn] #44411
05/29/05 17:57
05/29/05 17:57
Joined: May 2004
Posts: 1,510
Denmark
Claus_N Offline
Serious User
Claus_N  Offline
Serious User

Joined: May 2004
Posts: 1,510
Denmark
http://www.nighthawk.dk/arts/laesmere.asp?Nyhed_ID=78&language=engelsk


@Realspawn
lol
...And I had birthday the 5th...

Re: Who's entering the Spring Contest? [Re: Claus_N] #44412
05/30/05 06:55
05/30/05 06:55
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
Finally i finished the demo of my game, Planet of the Damned, just in time for the contest. Uploading to my server now, i will let you know when it's up. Wheew

Re: Who's entering the Spring Contest? [Re: Matt_Aufderheide] #44413
05/30/05 13:51
05/30/05 13:51
Joined: Mar 2004
Posts: 1,201
Switzerland, Baselland
Bird Offline OP
Senior Developer
Bird  Offline OP
Senior Developer

Joined: Mar 2004
Posts: 1,201
Switzerland, Baselland
Yeah, today is deadline
Good luck @ all!

EDIT: Happy Birthday, Realspawn!

Last edited by Bird; 05/30/05 13:53.

- A6pro 6.40.5
Re: Who's entering the Spring Contest? [Re: Bird] #44414
05/30/05 13:53
05/30/05 13:53
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
Sigh, my programmer got sick.... theres always next year.... good luck to you all, and let the best game win


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: Who's entering the Spring Contest? [Re: Towelie] #44415
05/30/05 18:16
05/30/05 18:16
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
We already uploaded the demo of our game but finally decided to participate NOT now. Its because, the demo still does not represent the feeling and story that I tried to achieve in this game.

Good luck to all the participants! Can't wait to see your entries as far as you did not already post a demo of it here in the forum.

Re: Who's entering the Spring Contest? [Re: Pappenheimer] #44416
05/30/05 19:06
05/30/05 19:06
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
BTW how did you manage to keep this limitation?
Quote:

The entry should not be bigger than around 25 MB (the smaller the better).




I failed keeping my project in that limits.

Re: Who's entering the Spring Contest? [Re: Pappenheimer] #44417
05/31/05 00:00
05/31/05 00:00
Joined: Aug 2003
Posts: 448
Pluto
SlyBoots Offline
Senior Member
SlyBoots  Offline
Senior Member

Joined: Aug 2003
Posts: 448
Pluto
Blar, I'm not going to make it.

Re: Who's entering the Spring Contest? [Re: SlyBoots] #44418
05/31/05 02:20
05/31/05 02:20
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline

Expert
Nadester  Offline

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
With about 15 minutes to spare, Biyu Biyu Rocket makes the deadline

Edit: Hopefully I don't get slammed because of different timezones... I hope Conitec is understanding

Last edited by Nadester; 05/31/05 02:21.

--Eric
Re: Who's entering the Spring Contest? [Re: Nadester] #44419
05/31/05 08:53
05/31/05 08:53
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline
Expert
ShoreVietam  Offline
Expert

Joined: Jul 2002
Posts: 2,002
Europe
I managed to keep Dragonrise including the html Manual and 2 screens at 27,1 MB.
I think that's ok since they said something like around 5 to 25 MB.


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: Who's entering the Spring Contest? [Re: ShoreVietam] #44420
05/31/05 10:20
05/31/05 10:20
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
Mine is over a hundred megs, but it'll be worth it...They said they accepted it so i guess it's ok..
25 megs is fine for a small game, but for a full scale FPS like mine, even a one level demo, I cant see how you can keep it so small. An individual character model for me is around 5 megs alone. Say you have 4 characters--that's 20 megs already.. add in everything else.. wheww.

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