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Re: What are you working on? [Re: MasterQ32] #443413
07/15/14 21:16
07/15/14 21:16
Joined: Nov 2011
Posts: 274
de
lemming Offline
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lemming  Offline
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Joined: Nov 2011
Posts: 274
de
Originally Posted By: MasterQ32
Night Sky:


Same here, though with more ugly clouds.
Stars and clouds are by MasterQ32. I added a colourable sky and the aurora. Not that bad for my first shader experiments. =P
Click to reveal..




Re: What are you working on? [Re: lemming] #443440
07/16/14 15:40
07/16/14 15:40
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Same here, though with (imo) better clouds and no stars at all, because I'm too lazy to implement it tongue



POTATO-MAN saves the day! - Random
Re: What are you working on? [Re: Kartoffel] #443442
07/16/14 16:32
07/16/14 16:32
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
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WretchedSid  Offline
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Joined: Apr 2007
Posts: 3,751
Canada
There is dirt on your camera


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: What are you working on? [Re: WretchedSid] #443443
07/16/14 17:39
07/16/14 17:39
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Thats just your lack of taste for good graphics.


POTATO-MAN saves the day! - Random
Re: What are you working on? [Re: Kartoffel] #444209
08/02/14 16:07
08/02/14 16:07
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
"All-in-one" shaders for gamestudio:


Right now it is only a diffuse and specular shader, but i will add emissive and reflective support as well...

EDIT:
Added partial reflectivity:


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #444210
08/02/14 16:56
08/02/14 16:56
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
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DLively  Offline
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Joined: Apr 2005
Posts: 1,988
Canadian, Eh
@MasterQ32: Your work is always delightful laugh


A8 Pro 8.45.4
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Re: What are you working on? [Re: DLively] #444211
08/02/14 16:58
08/02/14 16:58
Joined: Jun 2014
Posts: 121
F
FEL Offline
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FEL  Offline
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F

Joined: Jun 2014
Posts: 121
Wish there were more Shaderwork for ShadeC frown


FEL - Lead Game Designer & Core Developer
Re: What are you working on? [Re: FEL] #444212
08/02/14 16:59
08/02/14 16:59
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Added better reflective mapping and also emissive mapping:


@FEL: I'm trying to implement a simple shader framework without any bloat. Just some materials and a simple post processing chain, both usable without each other.

EDIT: Added tonemapping and automatic brightness adjustment:


EDIT2: Added bloom and improved everything:
EDIT3: Added again more improved bloom and everything:

Last edited by MasterQ32; 08/03/14 00:57. Reason: forgot .png

Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #444236
08/03/14 15:23
08/03/14 15:23
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
[Topic Above Update]


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #444237
08/03/14 15:59
08/03/14 15:59
Joined: Jun 2014
Posts: 121
F
FEL Offline
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FEL  Offline
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F

Joined: Jun 2014
Posts: 121
This isnt compatible with shadec anymore XD thx...


FEL - Lead Game Designer & Core Developer
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