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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #440775
05/01/14 20:19
05/01/14 20:19
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
hey you. I have internet. and I have a decent rig. neeeeeeed dowwwwwnloadzzz

Re: Sky Titans OPEN ALPHA TEST! [Re: lostclimate] #440780
05/02/14 00:32
05/02/14 00:32
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Posts: 4,771
Bay City, MI
imma try not to get hopes up and then let down again.... frown

.........




keep in mind, for the sake of actually finishing, I'm only going to be building the barebones before I give it to you. I might also submit detail models here and there, but this is going to be about as basic as it gets, only a few models to flesh out the level shape.

Last edited by lostclimate; 05/02/14 00:36.
Re: Sky Titans OPEN ALPHA TEST! [Re: lostclimate] #440785
05/02/14 06:28
05/02/14 06:28
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline OP
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alibaba  Offline OP
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NRW/Germany
Wow! Great! laugh
I'll upload the new version as soon as i'm back in germany.


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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #441306
05/18/14 19:33
05/18/14 19:33
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline OP
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alibaba  Offline OP
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NRW/Germany
http://www.indiedb.com/games/sky-titans

New Sky Titans version!
Now with offline botfight!


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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #441329
05/19/14 13:06
05/19/14 13:06
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline OP
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alibaba  Offline OP
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Joined: May 2008
Posts: 2,113
NRW/Germany
Server is online!


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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #446830
11/01/14 18:18
11/01/14 18:18
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline OP
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alibaba  Offline OP
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http://www.indiedb.com/games/sky-titans/downloads/sky-titans-195-with-first-chapter-of-story

New version, 1.95, contains first chapter of the story. Sadly not everything went as planned so the first chapter is not representative of the final quality.

I also have a website now:
http://www.skytitans.de

What do you think about it? I tried to keep it simple as possible.


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Re: Sky Titans OPEN ALPHA TEST! [Re: alibaba] #446832
11/01/14 18:26
11/01/14 18:26
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Bavaria, Germany
layout of the website loos good, but I don't like the design (mainly colors) very much smirk

Edit: not sure how to say that, it's not really the choice of colors but the lack of structures and borders. It's just a bot too flat.


POTATO-MAN saves the day! - Random
Re: Sky Titans OPEN ALPHA TEST! [Re: Kartoffel] #446836
11/01/14 20:02
11/01/14 20:02
Joined: Feb 2010
Posts: 886
Random Offline
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Random  Offline
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Joined: Feb 2010
Posts: 886
Like! wink



Re: Sky Titans OPEN ALPHA TEST! [Re: Random] #446839
11/01/14 21:27
11/01/14 21:27
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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Posts: 2,568
Germany, BW, Stuttgart
Gameplay still good but i got some points (ss always):
- I "glitched" out of the singleplayer mission and was floating through space, no chance to return or restart.
- Could not kill the bots in the tutorial as i had no chance to change the mouse speed anywhere in the game.
- Mini map is neat maybe some transparent level in the map would help orienting
- Intro to singleplayer is pretty cool but the landing sequence takes too long or must be filled with more
- Singleplayer level and terrain looks aweful, texture resultion is too low
- The ships in singleplayer are glitched as well i could walk under the terrain while walking on the collision hull of the enemy landing ship
- Weapons should be a bit more precice
- Isn't it possible to get everything into a single project? Don't really like restarting the whole game for just changing the mouse speed (if it would be possible)...
- Make the intro skippable, please!


Visit my site: www.masterq32.de
Re: Sky Titans OPEN ALPHA TEST! [Re: MasterQ32] #446840
11/01/14 21:50
11/01/14 21:50
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline OP
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alibaba  Offline OP
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NRW/Germany
Thank you all for your input!

@kartoffel
sadly i have no sense of design and color, so my focus lies on the functionality primary.

@random
thanks!

@masterq32
-Yes, this is a known bug and i shouldīve fixed that but totally forgot it, thanks for reminding!
- ^ Regarding Mouse Speed ^
-Transparent map sounds like a good idea, but could be problematic in closed room or in tunnels
-The landing sequence.. yeah, also heard that before..
-This is also something not in my power, since i have no talent in anything 3D models or texture related
-The ships will be fixed
-Maybe iīll make them more precise
-Thatīs what iīm aiming at right now.. Itīs just hard to handle all the functions and reset everything and be sure that you really done that to prevent memory leaks... i fear them really much! Memory leaks are my worst nightmares which haunted me a lot before.. but i guess now is the time to fight them..
-It is already skippable, but only with the magical "p" key.. Dunno why i havenīt mentioned it


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