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Re: What are you working on? [Re: rojart] #446951
11/07/14 18:22
11/07/14 18:22
Joined: Jun 2014
Posts: 121
F
FEL Offline
Member
FEL  Offline
Member
F

Joined: Jun 2014
Posts: 121
can u create a small movement demo includet to shadec. I realy have trouble with it


FEL - Lead Game Designer & Core Developer
Re: What are you working on? [Re: FEL] #446963
11/08/14 18:36
11/08/14 18:36
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
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rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
It would be better to post your code or pm me.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: What are you working on? [Re: rojart] #446965
11/08/14 19:36
11/08/14 19:36
Joined: Jun 2014
Posts: 121
F
FEL Offline
Member
FEL  Offline
Member
F

Joined: Jun 2014
Posts: 121
No that would destroy u XD cause its just huge XDDD

But i probably can create u a demo with the nerf error in it... its realy messing up things smirk


FEL - Lead Game Designer & Core Developer
Re: What are you working on? [Re: FEL] #446969
11/08/14 22:27
11/08/14 22:27
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
In all this high quality game creations i did a retro old atari game laugh
remember this one ?

http://youtu.be/VjJCqQ4gGLw


Last edited by Realspawn; 11/08/14 22:30.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #446974
11/09/14 13:54
11/09/14 13:54
Joined: Jun 2014
Posts: 121
F
FEL Offline
Member
FEL  Offline
Member
F

Joined: Jun 2014
Posts: 121
omg i love thos grin It was orig created in saints row!


FEL - Lead Game Designer & Core Developer
Re: What are you working on? [Re: FEL] #446975
11/09/14 15:07
11/09/14 15:07
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
@^: not quite, this is Atari's 'Combat' and was released in 1977.
But I like the remake, Realspawn grin


POTATO-MAN saves the day! - Random
Re: What are you working on? [Re: Kartoffel] #446976
11/09/14 15:18
11/09/14 15:18
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

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Joined: Jul 2001
Posts: 4,801
netherlands
It was fun to do laugh it will be up soon at the resource site laugh


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #447009
11/12/14 09:25
11/12/14 09:25
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I'm continuously sucking with my new advanced formation system (in Oct-Nov), fortunately I found this great idea just in time: http://www.relgin.com/ffmm/ that apparently is a nice solution on my problems. my original wrong plans are replaced by its simplified version, and now the basic operations are working:



Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #447076
11/14/14 22:37
11/14/14 22:37
Joined: Mar 2012
Posts: 927
cyberspace
W
Wjbender Offline
User
Wjbender  Offline
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W

Joined: Mar 2012
Posts: 927
cyberspace
still busy with my project ,testing out different lightmapping
+ shaders...



...
http://i57.tinypic.com/2mqw4xu.png


Compulsive compiler
Re: What are you working on? [Re: Wjbender] #447077
11/14/14 23:24
11/14/14 23:24
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
lighting looks good!
too bad it's just static lightmapping.


POTATO-MAN saves the day! - Random
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