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Re: oldSchool [Re: Reconnoiter] #447998
01/16/15 12:49
01/16/15 12:49
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Doom2 was Doom1 made better and more challenging grin

Doom was awesome for the ways it was possible to build levels. Other shooters at that time did not support such level design.

Shooters which I remember besides Doom:
- Hexen (1)
- Duke Nukem 3D
- Heretic (1)

And then there is Shadowcaster, using an advanced version of the Wolfenstein 3D engine, made by Ravensoft (the same guys who brought us Heretic and Hexen later on).
I played it late when it already was considered old - back at its days it must have been awesome.






Last edited by Firoball; 01/16/15 12:53.
Re: oldSchool [Re: FBL] #448003
01/16/15 16:17
01/16/15 16:17
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I still play Doom 2 sometimes blush (although with better graphics mod or Brutal Doom mod).

Re: oldSchool [Re: Reconnoiter] #448008
01/16/15 20:41
01/16/15 20:41
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cyberspace
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the last days I have been playing blood through dosbox , I think it needs a remake .


Compulsive compiler
Re: oldSchool [Re: Wjbender] #448009
01/16/15 20:52
01/16/15 20:52
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Blood (1) was epic, I mean being able to play soccer with a zombie's head was comedy gold. grin And the voodoo doll, loved that game.

Re: oldSchool [Re: Reconnoiter] #448012
01/17/15 08:37
01/17/15 08:37
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Doom II is probably my favorite game ever.

A couple days ago I took a break from working on my game to do a bit of mapping for it:
http://www.doomworld.com/idgames/?file=levels/doom2/Ports/p-r/quandary.zip


Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: oldSchool [Re: Reconnoiter] #448014
01/17/15 10:25
01/17/15 10:25
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Originally Posted By: Reconnoiter
Blood (1) was epic, I mean being able to play soccer with a zombie's head was comedy gold. grin And the voodoo doll, loved that game.


The first half of the first Episode was truly epic, also the part where you're spilling blood in some old mansion was gorgeous... but there were way too many levels which just sucked by design. So in total it can't keep up with Doom and Duke Nukem 3D, although the bonus for kicking zombie heads, crazy monks as enemy, pitchfork and hair spray fueled flame thrower is huge.

Re: oldSchool [Re: FBL] #448020
01/17/15 11:31
01/17/15 11:31
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Yes that is indeed my biggest gripe with some oldschool fps's like Blood, the map design can be quite weird and annoying. Quess that was also a bit cause of technical limitations.

I recently played Redneck Rampage (1) for the first time, and was quite suprised (positively) by the map design. Lots of houses to explore, bars (/pubs) that feel like bars, a tornado you had to evade while lurking around a village. If only they did not put in those annoying buttons that are hardly visible (e.g. small black lever on a dark wall, a tiny dark grey key on a high closet etc.).

Re: oldSchool [Re: Reconnoiter] #448022
01/17/15 11:47
01/17/15 11:47
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Blood actually uses an advanced version of the Duke Nukem Build raycaster Engine. The level editor back at that time was more or less revolutionary (imho!), very well documented and very good to handle. It felt more like they ran a bit out of ideas, as the quality of the levels in Blood differs significantly. At some points I had the impression the developers tried to expand the content after finding out they're running out of time. So build some annoying areas and throw mobs inside.

Re: oldSchool [Re: FBL] #448024
01/17/15 12:02
01/17/15 12:02
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I mean... those levels are pure love:

https://www.youtube.com/watch?v=S_cRgyFh29A
https://www.youtube.com/watch?v=3IdrAxHFb1c (0:50 ...love it)
Yikes... I hated those reapers

Re: oldSchool [Re: FBL] #448025
01/17/15 12:24
01/17/15 12:24
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"get off my train", 'zombie jumps off train' grin

I liked dark carnival too https://www.youtube.com/watch?v=tJ4HLBftEMU and some swamp level with the creepy transparent ghosts/spectres that screamed in your face while carving in you with their scythes. grin

-edit, yeah I think reapers are the monsters I meant


Last edited by Reconnoiter; 01/17/15 12:26.
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