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Re: oldSchool [Re: Reconnoiter] #448026
01/17/15 12:39
01/17/15 12:39
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FBL Offline
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We used to have the Blood shareware zipped and renamed to .res hidden in the windows\system folder at school. grin
Whenever there was time we went to the computing area and had 8 player deathmatch in the very first level. In fact it's one of the best levels to have deathmatch.

If a teacher had found out we would've been in serious trouble grin

Re: oldSchool [Re: FBL] #448027
01/17/15 13:54
01/17/15 13:54
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
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When I see this thread alive like this, it makes me smile. It reminds me of those old good times when forum was active.

Blood is one of my favorite games of all the times, same as redneck redemption. But the best one is duke nukem, cause its was the first game I've ever played and I was 6 years old if I remember correctly, my brother got tired of playing of the levels and offered me to give it a try, I was so happy back then, but I couldn't really play it, I was always dying grin


Edit: btw, some of you gonna hate this old style I guess grin
http://www.youtube.com/watch?v=X3Oqz5WjDPI&feature=channel_page

Last edited by 3run; 01/17/15 14:10.

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Re: oldSchool [Re: 3run] #448028
01/17/15 14:26
01/17/15 14:26
Joined: Dec 2011
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Netherlands
Reconnoiter Offline
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I liked Blood deathmatch too. There was this level with 2 opposing fortresses with an ridiculous amount of weapons/items so one could booby trap the whole place. Fun times grin . But never did a 8 player deathmatch, can't imagine how chaotic that would have been grin .

Quote:
Blood is one of my favorite games of all the times, same as redneck redemption. But the best one is duke nukem, cause its was the first game I've ever played and I was 6 years old if I remember correctly, my brother got tired of playing of the levels and offered me to give it a try, I was so happy back then, but I couldn't really play it, I was always dying grin
, your story reminds of the first time I was playing Blood. I was also ~6 years, and my brothers let me play it in the living room. While poking a bit with my pitchfork at the zombies and playing soccer with their heads, my mother came in the room and looked at the screen, that face that she had was golden grin .

Duke was cool too. I hope that they (Gearbox?) make another worthy sequel to it.

Re: oldSchool [Re: Reconnoiter] #448029
01/17/15 15:25
01/17/15 15:25
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Posts: 5,370
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3run Offline OP
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Originally Posted By: Reconnoiter
, your story reminds of the first time I was playing Blood. I was also ~6 years, and my brothers let me play it in the living room. While poking a bit with my pitchfork at the zombies and playing soccer with their heads, my mother came in the room and looked at the screen, that face that she had was golden grin .
lol grin I remember the time my parents banned me from playing computer games, after they've seen me punishing zombies with crowbar in half-life grin they used to set passwords, hide keyboard etc, but it never helped.. ^^

Originally Posted By: Reconnoiter
Duke was cool too. I hope that they (Gearbox?) make another worthy sequel to it.
I'm afraid duke nukem is dead and never will be brought back to live.. frown


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Re: oldSchool [Re: Reconnoiter] #448031
01/17/15 15:45
01/17/15 15:45
Joined: Jul 2004
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Quote:
some of you gonna hate this old style I guess
3run this graphic reminds me when my old ZX Spectrum overheats and game crash. This c64 game looked horrible 30 years ago, and now i belive there is no person on this planet who can play this game over 30 minutes and that it does not cause serious health problems. After watching video about 30 seconds, my head already pulsate crazy .

About your game, mehanics is great. Everything is nice and there i don't have nothing to add, simply great work. From visual side - i'm retro guy but this goes beyond the retro style when our grandparents were teenagers. To be clear, i think that in my life i've never played anything with a lower resolution (i lie - it was my first Pong console), and i have to congratulate you on it.

Just give us some pixel more, and everything will be perfect. Now it is extremely low resolution.


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Re: oldSchool [Re: Iglarion] #448037
01/17/15 19:14
01/17/15 19:14
Joined: Sep 2003
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Technically wise this C64 shooter is very much insane.

I think Duke Nukem Forever sort of killed Duke Nukem... forever.

Re: oldSchool [Re: FBL] #448039
01/17/15 19:26
01/17/15 19:26
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Even though DNForever was quite bad, I actually enjoyed it somewhat (the burger king map was kindy fun). I think that if they would do a another one, they would have learned from their mistakes and it would be alot better. Also they did made profit from DNForever I think.

Last edited by Reconnoiter; 01/17/15 19:30.
Re: oldSchool [Re: FBL] #448044
01/18/15 06:14
01/18/15 06:14
Joined: Dec 2008
Posts: 1,660
North America
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Originally Posted By: Firoball
Quess that was also a bit cause of technical limitations.

I think more of it was due to bad ideas/designs which were given more traction than they deserved. It's the same reason Thief has several awesome raid-the-mansion levels mixed with some very subpar run-around-caves-and-fight-zombies levels. There was just nobody around to tell the designers, "no, this is a really bad idea and you either A) need to make more good levels or B) just stop making levels completely".

Originally Posted By: Firoball
Blood actually uses an advanced version of the Duke Nukem Build raycaster Engine.

Build is not a raycaster, it's a portal based engine kinda like Unreal.

Originally Posted By: 3run
btw, some of you gonna hate this old style I guess grin
http://www.youtube.com/watch?v=X3Oqz5WjDPI&feature=channel_page

That game was actually made very recently. It's a homebrew project and "MOOD" is just "DOOM" backwards. Take a look:
http://csdb.dk/release/?id=40255

So it's not legit "old-style" and I don't feel bad to call it ugly as fuck either. No c64 developer from the '80s would've made a 3D game on the system knowing that it would look that bad.

Last edited by Redeemer; 01/18/15 06:21.

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Re: oldSchool [Re: Redeemer] #448049
01/18/15 13:13
01/18/15 13:13
Joined: Dec 2011
Posts: 1,823
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@Redeemer, still bad ideas can be caused by technical limitations. I never worked with these engines, and only saw my brother a few times making custom maps for doom 2, but I could imagine it was quite difficult to make good maps for those games. Don't know though, you probably know it better since you did mapping for doom 2. Do you find it difficult?

Re: oldSchool [Re: Reconnoiter] #448058
01/18/15 19:48
01/18/15 19:48
Joined: Sep 2003
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Build indeed doesn't seem to be a raycaster. Again something learned.

http://fabiensanglard.net/duke3d/build_engine_internals.php

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