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Re: What are you working on? [Re: Superku] #448304
01/28/15 10:41
01/28/15 10:41
Joined: Dec 2002
Posts: 3,363
Vindobona (Ostarichi)
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Vindobona (Ostarichi)
Originally Posted By: Superku
... as there are no races, only good and bad people, but this is yours to decide.
That's right.
Today there is ONLY ONE human race living on this planet: the Homo Sapiens.

In the Stone Age there were several human races, but only Homo Sapiens has survived to this day.
All people living today have the same origin: East Africa.

Re: What are you working on? [Re: Superku] #448307
01/28/15 12:42
01/28/15 12:42
Joined: Dec 2006
Posts: 434
UK,Terra, SolarSystem, Milky W...
pararealist Offline
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pararealist  Offline
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UK,Terra, SolarSystem, Milky W...
I'm cool with that.
But i still do not get what makes any one think i see multiple races when i particularly stated "black racial group", group being a part of a whole. Anyway, it seems that race is a forbidden subject, or there is some kind of hangup around it, or taboo!!!


A8.3x Commercial, AcknexWrapper and VS 2010 Express
○pararealist now.
Re: What are you working on? [Re: pararealist] #448308
01/28/15 13:14
01/28/15 13:14
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Don't get me wrong but conversations like this annoy me.

Would be cool if you'd continue in a thread that's suited for this kind of topic.


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Re: What are you working on? [Re: Kartoffel] #448318
01/28/15 19:58
01/28/15 19:58
Joined: Sep 2003
Posts: 9,859
F
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Yes please.

Re: What are you working on? [Re: pararealist] #448320
01/28/15 22:08
01/28/15 22:08
Joined: Dec 2008
Posts: 1,660
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Originally Posted By: pararealist
I'm cool with that.
But i still do not get what makes any one think i see multiple races when i particularly stated "black racial group", group being a part of a whole. Anyway, it seems that race is a forbidden subject, or there is some kind of hangup around it, or taboo!!!

Not so much any of these things as it is just a completely unwarranted reaction, and not to mention very off-topic.


Eats commas for breakfast.

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Re: What are you working on? [Re: Redeemer] #448360
02/01/15 11:51
02/01/15 11:51
Joined: Dec 2006
Posts: 434
UK,Terra, SolarSystem, Milky W...
pararealist Offline
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pararealist  Offline
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Posts: 434
UK,Terra, SolarSystem, Milky W...
No need for a new thread at all, i was just commenting on something i read/saw in this thread, that's all.


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○pararealist now.
Re: What are you working on? [Re: pararealist] #448386
02/02/15 16:55
02/02/15 16:55
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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I've written a customizable "Langton's ant"-algorithm because... what do I know...



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Re: What are you working on? [Re: Kartoffel] #448398
02/03/15 09:24
02/03/15 09:24
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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ant simulator? grin


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #448402
02/03/15 12:35
02/03/15 12:35
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kind of grin

The original algorithm is pretty simple: an 'ant' moves on a square grid. Every cell on the grid is white by default.
Now if the ant enters a white cell it turns left and colors the cell black. If it reaches a black cell it turns right and colors the cell white again.
The interesting thing about this is that you'd expect some kind of repetetive or simple pattern from rules like these but the result is pretty chaotic.

You can also extend this algorithm with more cell states than the default black/white and different movement directions resulting in new behaviours.
Some appear to be totally chaotic while others are perfectly symmetrical, create crystal-like structures or have distinctive patterns for example.

In my implementation I can choose up to 32 cell states with the directions left, right, forward and back.

Last edited by Kartoffel; 02/03/15 13:49.

POTATO-MAN saves the day! - Random
Re: What are you working on? [Re: Kartoffel] #448405
02/03/15 13:56
02/03/15 13:56
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Budapest
I read shorty about it, that it can simulate emergent behaviour, but still don't know how it could be useful in a game. maybe simulating some crazy enemies?


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