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Re: startup screen pro [Re: DLively] #455515
10/21/15 17:35
10/21/15 17:35
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Originally Posted By: DLively
yes, though your image files must be of particular types.

Originally Posted By: manual
Within a WINDOW definition, all images must be in PCX or BMP 8-bit, 256 color format (indexed colors, with palette). Image file names must be given in angular brackets <..> as shown in the examples.

Well... I don't get it to work. I used to be able to create my own starter files like 10 years ago and I remember having problems with images even then, but at least it worked.
Now I only get a "syntax error" from the publishing process, whenever I use images which I saved via Photoshop or MS Paint. Tried a few different palette settings, bmp and pcx, different image sizes.
I've tried taking an old indexed pcx which comes with GStudio (for example palette.pcx or inventory.pcx), that works, but when I re-save them they don't work anymore. Do I have to dig out some painting tool from last decade/ millennium?
Can someone else maybe try to create a starter file, for example with the following test image: http://superku.de/starter_sk.bmp ?

Thanks!

EDIT:
Code:
WINDOW WINSTART
{
	TITLE "Superku";
	SIZE 512,384;
	MODE STANDARD;	 // IMAGE
	BG_COLOR RGB(0,0,0);
	//FRAME FTYP1,0,0,480,320;
	//SET FONT "Arial", RGB(255,255,255);
	//TEXT "Get ready...", 0,0;
	//PICTURE <starter_sk.pcx>,OPAQUE,0,10;
	BG_PATTERN <starter_sk.bmp>,OPAQUE;
	TEXT_STDOUT "Arial",RGB(150,150,150),10,10,460,280;
	PROGRESS RGB(255,220,0), 80, 0, 300, 512, 32;
	//COMMAND "-diag -nx 200";
}


Last edited by Superku; 10/21/15 17:36.

"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: startup screen pro [Re: Superku] #455517
10/21/15 18:00
10/21/15 18:00
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
The WDF Compiler is from A3, stick with DOS names (8.3 length, like start_sk.bmp) and it will work.

Yes, really grin

Re: startup screen pro [Re: FBL] #455518
10/21/15 18:13
10/21/15 18:13
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
rename attachment to .wdf (looks somewhat broken, though)

Attached Files
ACKNEX.WDF.txt (143 downloads)
Re: startup screen pro [Re: FBL] #455519
10/21/15 18:20
10/21/15 18:20
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Wow... that's actually amazing, thank you a lot! =)
Quite unfortunate that I resaved said template files by adding a "2" at the end and thus exceeded the galactic character limit of... 8.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
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