Gamestudio Links
Zorro Links
Newest Posts
MT5 bridge not working on MT5 v. 5 build 4160
by EternallyCurious. 04/25/24 20:49
Data from CSV not parsed correctly
by EternallyCurious. 04/25/24 10:20
Trading Journey
by howardR. 04/24/24 20:04
M1 Oversampling
by Petra. 04/24/24 10:34
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
Scripts not found
by juergen_wue. 04/20/24 18:51
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 962 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Mega_Rod, EternallyCurious, howardR, 11honza11, ccorrea
19048 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 437 of 554 1 2 435 436 437 438 439 553 554
Re: What are you working on? [Re: ] #451745
05/19/15 00:22
05/19/15 00:22
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Does everyone feel that this page is well organized?
http://www.cgforfree.com/3dgs-syntax.php?View=directory


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: What are you working on? [Re: DLively] #451746
05/19/15 02:33
05/19/15 02:33

M
Malice
Unregistered
Malice
Unregistered
M



I think it is... It looks ridiculously large on my screen. However I use a TV as monitor, so It's probably just me...

It's nice how you place the code in scroll boxes.

Re: What are you working on? [Re: ] #451747
05/19/15 05:31
05/19/15 05:31
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Lol. I develop on my 24inch screen - But I can imagine how over whelming it'd look on my 55inch.. tongue

No bad remarks, thats good grin


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: What are you working on? [Re: DLively] #451749
05/19/15 08:25
05/19/15 08:25
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
@Dlively: Less is more. Try displaying as few as possible one one page.
Put the impressum/EULA stuff at the bottom into a separate page. Remove the black bar at the bottom, it's too much distracting from the rest. Use less color (only black/white/gray/accent-color), add more contrast wink
I'm feeling completly lost on where to focus on the site, i need to search for everything. Try creating a design that guides the user, not with text but visual abstraction


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #451750
05/19/15 08:35
05/19/15 08:35
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
Serious User
Reconnoiter  Offline
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
@DLively, I agree with MasterQ32 but I do like the white/green theme and the code boxes with the borders are nicely done.

If I would have to be critical, I would say there's still to much text and to few images/icons.

Last edited by Reconnoiter; 05/19/15 08:38.
Re: What are you working on? [Re: Reconnoiter] #451751
05/19/15 12:04
05/19/15 12:04
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
first @txesmi good work on the models keep it up laugh

then:

I finished the second mini game of more to come laugh
today i will start working on nr 03.

clip can be seen here : https://youtu.be/TOeOYMnlJkE


Last edited by Realspawn; 05/19/15 12:05.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #451753
05/19/15 13:42
05/19/15 13:42
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
little time, little progress: no more concave areas, and much faster map decomposition, approx. 45 sec for 400x400 tiles in case of this relatively complex level (enabling procedural terrain in future)
this debug shader set is a bit heavy on performance...
click to enlarge

image free hosting


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #451755
05/19/15 14:56
05/19/15 14:56
Joined: Mar 2012
Posts: 927
cyberspace
W
Wjbender Offline
User
Wjbender  Offline
User
W

Joined: Mar 2012
Posts: 927
cyberspace
@sivan that looks cool , I would play it in debug mode just because it looks so colourful and interesting .

I have added some greens and browns , and using the estimate for good performance view range and chunk amounts, I have started working on clipping etc.





Compulsive compiler
Re: What are you working on? [Re: Wjbender] #451757
05/19/15 15:47
05/19/15 15:47
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Wow Wjbender, that looks awesome, Very nice, and it looks pretty legit laugh
Sivan, your game looks amazing! Very pleasing to the eyes grin

Thanks for the advice masterQ, I took it all into consideration and made some adjustments accordingly.

Recconoiter: Still trying to figure out some ideal ways to add some images to all the pages laugh

Thanks for the feedback guys!
Still looking for more grin

not to over critical, but critical is fine laugh
http://www.cgforfree.com/3dgs-syntax.php

Last edited by DLively; 05/19/15 15:51.

A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: What are you working on? [Re: DLively] #451758
05/19/15 17:40
05/19/15 17:40
Joined: Mar 2012
Posts: 927
cyberspace
W
Wjbender Offline
User
Wjbender  Offline
User
W

Joined: Mar 2012
Posts: 927
cyberspace
I don't really like the black inactive search box with the black text , if it wasn't for the border I wouldn't even have noticed it


Compulsive compiler
Page 437 of 554 1 2 435 436 437 438 439 553 554

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1