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Gamestudios dead? #452217
06/06/15 23:15
06/06/15 23:15
Joined: Dec 2008
Posts: 106
Germany, Berlin
A
Argon Offline OP
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Argon  Offline OP
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Joined: Dec 2008
Posts: 106
Germany, Berlin
Hey,

I would like to start with game design again and
I would like to buy the newest Engine.
At the moment I have the A7 commercial edition, but I saw
that the A8 8.45 Version is at least 1 1/2 Years old!!!

No more updates?
Is this program dead?
Because I don't like to buy a dead program now blush
What about A9 ???
Any plans???

Greets

(You can also answer in german) grin

Re: Gamestudios dead? [Re: Argon] #452218
06/06/15 23:19
06/06/15 23:19
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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rayp  Offline

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Joined: Jul 2008
Posts: 2,107
Germany
Quote:
Is this program dead?
No.
Quote:
No more updates?
Good question...waiting for updates ( bugfixes ) too.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Gamestudios dead? [Re: rayp] #452219
06/06/15 23:30
06/06/15 23:30
Joined: Dec 2008
Posts: 106
Germany, Berlin
A
Argon Offline OP
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Argon  Offline OP
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Germany, Berlin
But why there have been no updates since february 2014??? smirk
I don't want to waste my money, if there will be no more updates or new Versions of this engine.
I like 3DGS because of it's usability, but there are no information out there.

I saw that a few people have written in the forum, that Acknex is dead and this project is out of support.
Would be bad, if I buy A8 now and then I find out, it's outdated and there will be no more updates.

I wish the developers would give us some information on this project. :S


Last edited by Argon; 06/06/15 23:30.
Re: Gamestudios dead? [Re: Argon] #452220
06/07/15 00:45
06/07/15 00:45
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
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DLively  Offline
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Joined: Apr 2005
Posts: 1,988
Canadian, Eh
jcl mentioned that there will be an update soon...


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Gamestudios dead? [Re: DLively] #452221
06/07/15 08:30
06/07/15 08:30
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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Posts: 946
Don't waste your money.
If you wanna get into game design again, I'd suggest you try out Unity or Unreal Engine, depending on your skill set, they are free, state of the art and actively maintained.

If, for some reason, you really want to use Acknex - do the same as above, as there's no money involved from your side you can still keep an eye on Acknex and if the miracly occurs and there's indeed an update, you can still invest.
But right now is really the worst time to put your money into Acknex.

Re: Gamestudios dead? [Re: the_clown] #452228
06/07/15 10:46
06/07/15 10:46
Joined: Dec 2008
Posts: 106
Germany, Berlin
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Argon Offline OP
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Argon  Offline OP
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So I should wait for A9 or use Unity?
The problem of Unity is, that there is no Model and no Skript editor, right?
So I just have a level editor and have do put in my own work with other programs.
Like Maya, 3DsMax and programs like that?
Would be a bit expensive for me, I guess.

Re: Gamestudios dead? [Re: Argon] #452229
06/07/15 10:57
06/07/15 10:57
Joined: Sep 2003
Posts: 9,859
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FBL Offline
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FBL  Offline
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Posts: 9,859
You can use pretty much any popular modeling tool you wish with Unity. Using MED for modeling never was a good idea anyway - it was made for importing and conversion, which Unity does via a wide range of import settings.
Scripts are edited with Mono Develop. Good enough if you were able to get along with SED before.

Re: Gamestudios dead? [Re: FBL] #452230
06/07/15 11:09
06/07/15 11:09
Joined: Dec 2008
Posts: 106
Germany, Berlin
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Argon Offline OP
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Argon  Offline OP
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Yes but modeling tools are expensive.
I just know one free program. Blender.
But I have no clue, how to model in Blender and how big the models must be.
I think, that it will take years to create a small indie game with unity. frown
To bad there is no Java Engine, because I know how to program with Java,
but I have a quite small experience with C.

Re: Gamestudios dead? [Re: Argon] #452231
06/07/15 11:11
06/07/15 11:11
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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Quote:
I think, that it will take years to create a small indie game with unity.
Creating a game (often) takes years. Doesnt matter which engine.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Gamestudios dead? [Re: rayp] #452233
06/07/15 11:27
06/07/15 11:27
Joined: Dec 2008
Posts: 106
Germany, Berlin
A
Argon Offline OP
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Argon  Offline OP
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Joined: Dec 2008
Posts: 106
Germany, Berlin
Yeah that's right, but I guess it will be much easier with 3DGS, as with Unity :S
Well Unity is so much more complex than 3DGS.
If I see all those tools and stuff you can edit and program.
Well here you also have templates and much stuff like Shade-C.
I watched a Youtube tutorial for unity and after 30 Minutes of programming,
he was able to punch with a little stick......Imagine how much time a beginner would need for that.
I mean at 3DGS I have all needed tools at one place and they work easy together.
But if I have to use external programs like Blender, to create Models....Blender is very complex!
Maybe I'll take a look at it, but for me it would be better, if A9 would be released.
I hope it is coming smirk
But who knows IF it's coming and when it's coming.

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