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ENABLE_BLOCK is unknown
#453012
07/05/15 10:38
07/05/15 10:38
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Joined: Dec 2009
Posts: 16
NovaTech2010
OP
Newbie
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OP
Newbie
Joined: Dec 2009
Posts: 16
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Guten Tag ^^ I want to programming a collision between a Entity and Blocks in lite-C, but... i think he don't know what is ENABLE_BLOCK and this isn't very good for my project.
my.emask |= ENABLE_ENTITY;
ENABLE_ENTITY works, but BLOCKs not... any ideas? Thanks! - Marvin
Last edited by NovaTech2010; 07/05/15 10:38.
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Re: ENABLE_BLOCK is unknown
[Re: NovaTech2010]
#453013
07/05/15 11:19
07/05/15 11:19
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Joined: Mar 2012
Posts: 927 cyberspace
Wjbender
User
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User
Joined: Mar 2012
Posts: 927
cyberspace
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I do not have or had a7 ,so I do not know how it was different .
but in my a8 manual , under troubleshooting -- error messages , the error code you recieved is :
Error E355: Startup failure The engine won't start this published project because the published project folder (.CD) contains wrong content - for instance, when a file was deleted or modified after publishing. Make sure that the project starts fine in development mode, that you have no duplicate files in your project folders and that the .CD folder contains the original content that was generated by the publish process. Also look for error messages during the publish process that indicate missing files.
other than that I dont really see anything wrong (not knowing a7)
Compulsive compiler
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Re: ENABLE_BLOCK is unknown
[Re: NovaTech2010]
#453017
07/05/15 12:51
07/05/15 12:51
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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Did you #include <acknex.h> ? Do you have any (not necessarily modified) files of the GStudio7/include folder copied to your working directory/ scripts folder?
Last edited by Superku; 07/05/15 12:53.
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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Re: ENABLE_BLOCK is unknown
[Re: NovaTech2010]
#453022
07/05/15 14:36
07/05/15 14:36
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Joined: Dec 2009
Posts: 16
NovaTech2010
OP
Newbie
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OP
Newbie
Joined: Dec 2009
Posts: 16
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O___ô Awesome, it work's! Thank you very much, dankeschön I have edited atypes.h, but now i have the nuber 1 two times:
//event definitions
#define EVENT_SURFACE 1 // collision with level surface
#define EVENT_BLOCK 1
#define EVENT_ENTITY 2 // collisions with entity
#define EVENT_STUCK 3 // stuck in a corner
#define EVENT_PUSH 4
#define EVENT_IMPACT 5 // hit by another entity
#define EVENT_FRICTION 6
#define EVENT_DETECT 7
#define EVENT_SCAN 8
#define EVENT_SHOOT 9
#define EVENT_TRIGGER 10
#define EVENT_SONAR 11
#define EVENT_FRAME 12
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Re: ENABLE_BLOCK is unknown
[Re: NovaTech2010]
#453033
07/05/15 19:14
07/05/15 19:14
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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Your A7 version is seriously outdated. Like, half a decade outdated.
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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