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Re: What are you working on? [Re: ] #453701
08/09/15 06:29
08/09/15 06:29
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
lol, if the engine wouldnt be that buggy my game would already be finishhed wink
No seriously, theres alot bullshit happening when your using some more advanced models and textures. Im just preloading my weapons so they dont lag like shit when a guy drops them after a kill and this steals 1.3GB RAM.
Now tell me why the engine cant load a fucking level, ah yeah Im using non standard textures, thats why. Its a 32bit engine and it cant use more then 1.5GB RAM before it simply crashes wow
And to do some more advanced stuff I had to hook and manipulate some functions too ..

Last edited by Ch40zzC0d3r; 08/09/15 06:30.
Re: What are you working on? [Re: Ch40zzC0d3r] #453702
08/09/15 06:37
08/09/15 06:37

M
Malice
Unregistered
Malice
Unregistered
M



Advanced model...
1.5 gb ram....
blah blah blah

Heres a idea, don't produce this game with this engine. instead produce 3 games with out advanced anything"" that the engine can run. 32 bit engine built for win xp so fucking build game for that target or move on

Put up or shut up, there are other engines that will run your game.

Last edited by Malice; 08/09/15 06:38.
Re: What are you working on? [Re: ] #453703
08/09/15 06:41
08/09/15 06:41
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
Of course there are other engines, but I wanna finish that game before leaving this engine.
Actually I wanna finish a game I started 3 years ago and I will.
Like windows XP this will be gone soon...

Last edited by Ch40zzC0d3r; 08/09/15 06:42.
Re: What are you working on? [Re: ] #453704
08/09/15 06:42
08/09/15 06:42
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline
User
exile  Offline
User

Joined: Apr 2005
Posts: 795
U.S.A. Michigan
Aww, did Malice get a boo boo? It's all gonna be ok baby, daddy is here.

Patronizing comments aside (just jokes man), the last thing we need in this community is someone spitting venom and throwing out obscenities every other sentence to make a point. If your goal was to motivate people you're doing it wrong. I can appreciate your reasons and understand the motivation behind your words. But there is a much better way to convey your message like an adult, and if you really want people to take your requests/comments seriously I would recommend finding a different way to do so. Personally, I use 3dgs as a hobby and not a career since my real career is in enterprise level web hosting (but I digress). There isn't anything wrong with wanting to use a tool like 3DGS as a learning experience. If you want to get a team together and try making a real solid game then by all means, go ahead! But don't call out or belittle "hobbyists", they are the spark that one day may turn into an inferno.

"Nothing and I mean no fucking thing in this world was ever made by one man"
I certainly hope you're being hyperbolic, but in regards to video games I can think of a few that were made with one or two people (Jazz Jackrabbit and Minecraft comes to mind first).

As someone who works in the support industry, people can be ABSOLUTELY stupid. But someone who steps up and helps a person grow and learn is, in my book, the most important thing to this community. I personally have to thank Superku (Felix) and Darkinferno for helping me so many times in the past when I was still learning the ropes. Honestly I wouldn't be at the level I am if it weren't for them and I thank them truly from the bottom of my heart. The point is, you have done great work in the past and have helped a lot of people (even me laugh ). I know you may be frustrated and possibly jaded, but I think if you were to take a step back and look at the good you have done for this community you would be surprised.

Anyway, I am going to end my rant as this is not the place to have such discussions. If you ever need to vent please feel free to message me brother. A community sticks together, and dammit you are a pillar in this community! Be the change you want to see in the world, put together your own team, pursue your own dreams, and show us lowly hobbyists how its done! I believe in you man laugh

~Peace

Re: What are you working on? [Re: exile] #453705
08/09/15 06:53
08/09/15 06:53

M
Malice
Unregistered
Malice
Unregistered
M



Official reprimanded, I retire.

Re: What are you working on? [Re: ] #453706
08/09/15 07:25
08/09/15 07:25
Joined: Jun 2014
Posts: 121
F
FEL Offline
Member
FEL  Offline
Member
F

Joined: Jun 2014
Posts: 121
Get Unreal now! https://www.unrealengine.com/dashboard
Free for all :3


FEL - Lead Game Designer & Core Developer
Re: What are you working on? [Re: FEL] #453707
08/09/15 07:43
08/09/15 07:43
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
@Malice: Calm down, seriously! Those insults go way too far and don't do anything. Additionally, I don't agree with anything you said in your last 3 posts. If you really think you need a (20+ or even 1+) page game design document to make a game you don't know anything about game dev but just try to imitate AAA studios and their workflow of assigned tasks. For hobbyists or indie devs IMO such a document is counterproductive instead, you should change and adapt your project and the idea behind it at any time, based on your progression and possible new and better ideas.

EDIT: @exile: You're welcome. <3

Last edited by Superku; 08/09/15 07:43.

"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: What are you working on? [Re: Superku] #453713
08/09/15 12:51
08/09/15 12:51
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
Serious User
txesmi  Offline
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Admittedly this forum spend very little trolls grin

----

Refining the layout:



Re: What are you working on? [Re: txesmi] #453749
08/10/15 23:34
08/10/15 23:34
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
Serious User
txesmi  Offline
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Full screen antialias or blurry hdr... serious doubts.
What do you think?

Re: What are you working on? [Re: txesmi] #453751
08/11/15 06:19
08/11/15 06:19
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
The left pic looks 10 times better!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
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