Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (degenerate_762, AndrewAMD), 877 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 3 1 2 3
Re: Terrain - FFP - Blend 5 Textures [Re: Steempipe] #45415
05/09/05 17:18
05/09/05 17:18
Joined: May 2003
Posts: 609
Rattenfängerstadt
Rigoletto Offline
Developer
Rigoletto  Offline
Developer

Joined: May 2003
Posts: 609
Rattenfängerstadt
@steempipe: Good work, now i have more knowledge to assimilate. Would speed increase if it shinked to 3 passes? I think it could be possible?

@rhuarc: Thanks for how to coloring with FF. Now i can finish my second tutorial.

Re: Terrain - FFP - Blend 5 Textures [Re: Rigoletto] #45416
05/24/05 17:17
05/24/05 17:17
Joined: Sep 2002
Posts: 758
Sunny Scotland
xoNoid Offline
Developer
xoNoid  Offline
Developer

Joined: Sep 2002
Posts: 758
Sunny Scotland
I know this is an old topic but has anyone made a working example of this shader? If so I would appreciate them posting it.

Re: Terrain - FFP - Blend 5 Textures [Re: xoNoid] #45417
06/04/05 17:14
06/04/05 17:14
Joined: Apr 2002
Posts: 1,246
ny
jumpman Offline
Serious User
jumpman  Offline
Serious User

Joined: Apr 2002
Posts: 1,246
ny
How do you set up the alpha channel as a blending map? Has anyone got this code working?

Re: Terrain - FFP - Blend 5 Textures [Re: jumpman] #45418
06/04/05 17:32
06/04/05 17:32
Joined: Sep 2002
Posts: 758
Sunny Scotland
xoNoid Offline
Developer
xoNoid  Offline
Developer

Joined: Sep 2002
Posts: 758
Sunny Scotland
I got it to work PM me if you want an example.

Re: Terrain - FFP - Blend 5 Textures [Re: xoNoid] #45419
06/05/05 11:16
06/05/05 11:16
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Quote:

I got it to work PM me if you want an example.




Maybe, you wanna add a demo to the resources at Acknex Unlimited!

Re: Terrain - FFP - Blend 5 Textures [Re: Steempipe] #45420
10/10/05 16:03
10/10/05 16:03
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Steempipe,

Sorry to bring this back, but did you manage to achieve the rgb blend map?

Re: Terrain - FFP - Blend 5 Textures [Re: XNASorcerer] #45421
10/10/05 20:30
10/10/05 20:30
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline OP
Serious User
Steempipe  Offline OP
Serious User

Joined: Dec 2003
Posts: 1,097
Maryland, USA
I'll look to see where I left off at with the thing, and if I got it close.

Re: Terrain - FFP - Blend 5 Textures [Re: Steempipe] #45422
10/13/05 02:43
10/13/05 02:43
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Thanks

Re: Terrain - FFP - Blend 5 Textures [Re: Steempipe] #45423
11/02/05 16:41
11/02/05 16:41
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Quote:

I'll look to see where I left off at with the thing, and if I got it close.




Any news about that?

Re: Terrain - FFP - Blend 5 Textures [Re: XNASorcerer] #45424
11/03/05 00:48
11/03/05 00:48
Joined: Jun 2005
Posts: 656
G
Grafton Offline
User
Grafton  Offline
User
G

Joined: Jun 2005
Posts: 656
An RGB method would be great since you would need only 1 blendmap and could include it as an entskin! It sounds like Rhuarc might have got this working?


Not two, not one.
Page 2 of 3 1 2 3

Moderated by  Blink, Hummel, Superku 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1