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Re: What are you working on? [Re: Superku] #455010
10/01/15 18:05
10/01/15 18:05
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
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Reconnoiter  Offline
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
Sounds fishy tongue

ps: cool water & effects.

Re: What are you working on? [Re: sivan] #455023
10/02/15 18:28
10/02/15 18:28
Joined: Jan 2014
Posts: 77
USA
sitrep Offline
Junior Member
sitrep  Offline
Junior Member

Joined: Jan 2014
Posts: 77
USA
Originally Posted By: sivan
I can make next week a little demo of it if there is an interest. Indeed a very useful little thing what I really missed from 3DGS.


Yes, very interested :-) thanks!

Re: What are you working on? [Re: sitrep] #455026
10/02/15 22:51
10/02/15 22:51
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
@superku very kuul stuff laugh

Today i started to create a game without a plan but with the goal
to answer a lot of questions about basic coding in Lite_c.

While i create i write down all i do and explain the scripts used.

So far i've got :

- Player simple movement with animations.
- Teleporting from a to b and back again.
- Losing lives in graphics and numbers.
- Restarting a game.
- Using variables the full way.
- Enemy bouncers that kill on touch.
- the use of Emask.
- Picking up stuff.
- Doors.
- Collecting keys and use them to open doors
- Using a timer
- Exit level and load next
- Using animates sprites
- Using particle trails
- Creating fire particles
- Adding simple gravity (move up and down slopes)
- Moving platforms (Elevator)
- Throwing/shooting/blasting bullets or spells
- Exploding stuff when shot
- Add and use ingame music
- Getting more spells


As i am writing the doc new ideas come to me and will be inserted.

A clip can be seen at : https://youtu.be/sLxiu3lnYrE

When all is done i will upload the full doc.


Last edited by Realspawn; 10/04/15 10:27.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #455045
10/05/15 07:35
10/05/15 07:35
Joined: Mar 2012
Posts: 927
cyberspace
W
Wjbender Offline
User
Wjbender  Offline
User
W

Joined: Mar 2012
Posts: 927
cyberspace
it is a nice little demo , add some spot shadows under the pickups and the black "enemy" ball , in that perspective it is hard to guess exactly if the player is in line with the objects without shadows ,just a suggestion.

@superku , i am always amazed at the effects you come up with for your game , it is so much part of your game style

Last edited by Wjbender; 10/05/15 07:38.

Compulsive compiler
Re: What are you working on? [Re: Wjbender] #455054
10/05/15 12:04
10/05/15 12:04
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
It's all done and is in lite_c contributions.

http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=455043#Post455043

the ball has now a particle trail laugh

all is ready to be used/studied and toyed with as it includes
all stuff needed.


clip of the full project as it is. : https://www.youtube.com/watch?v=Y38bBaaDUkc&feature=youtu.be

Last edited by Realspawn; 10/05/15 12:06.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: ratchet] #455268
10/15/15 17:37
10/15/15 17:37
Joined: Feb 2003
Posts: 146
RP China
2
20BN Offline
Member
20BN  Offline
Member
2

Joined: Feb 2003
Posts: 146
RP China
My very old game level in new engine.





Re: What are you working on? [Re: 20BN] #455270
10/15/15 18:46
10/15/15 18:46
Joined: Mar 2012
Posts: 927
cyberspace
W
Wjbender Offline
User
Wjbender  Offline
User
W

Joined: Mar 2012
Posts: 927
cyberspace
awesome ! what new engine ?

the lighting looks great , and I love the architecture .

@realspawn thats got potential .


Compulsive compiler
Re: What are you working on? [Re: Wjbender] #455272
10/15/15 19:48
10/15/15 19:48
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
@^: I'd say UE4 tongue

But yeah, I really like the structure and detail, great job on that one.


POTATO-MAN saves the day! - Random
Re: What are you working on? [Re: Kartoffel] #455273
10/15/15 19:54
10/15/15 19:54
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
I started working today on my turn based game zylox.

2 squadrons in space battle by picking zylox cards each turn.
The symbols represent actions to be taken.

So you'll need good memory, strategic skills and some luck to
win laugh

I'll hope one day some one can help me to make it an online
game so people can play against each other laugh


clip can be seen here : https://www.youtube.com/watch?v=WcJZkk-PWYI&feature=youtu.be


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #455364
10/17/15 20:12
10/17/15 20:12
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
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PadMalcom  Offline
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Joined: Mar 2006
Posts: 1,993
Karlsruhe
Devmania 2015 - Work in progress


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