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Re: Carcassonne [Re: sivan] #455954
11/04/15 10:26
11/04/15 10:26
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
maybe ShimCity grin

Full deck


Salud!

Re: Carcassonne [Re: txesmi] #456015
11/05/15 19:16
11/05/15 19:16
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain

Re: Carcassonne [Re: txesmi] #456213
11/15/15 10:29
11/15/15 10:29
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Hi!
I am testing different ideas for the transformation. It has been hard to find a way that not breaks the original playability but I guess I find a way.

I added a rule for card placement that prevents parks being placed sharing same corner of a card. So there is no card that has a park in two contiguous sides, neither is possible to place a card in a way that would require a card with two adjacent parks. It reduces the card deck a lot and parks become small, a park of three or more cards is hard to see. Parks always cut its adjacent districs, in opposite to Carcassonnes cities.



I have taken out of the deck all the cards with no streets and added a rule that only allows to place a card that continues a street. Card deck is mostly filled by street crosses but very few exceptions: a couple of curves, straight streets and district connecting straight streets.

I added an option that allows to place a fixed card in a place that is surrounded by cards, so the prolific holes that are generated with this deck can be filled and probably with a score bonus.


Re: Carcassonne [Re: txesmi] #456224
11/15/15 18:32
11/15/15 18:32

M
Malice
Unregistered
Malice
Unregistered
M



^Txesmi I like it, but I'll say this is not a common game here. I do not 'just know' the rules. I was wondering, with all the StarWars hype here, could you reskin this game in a StarWars theme? LOL I know it's off a bit, but this looks fun, like a sim-city or even battlefield kind of game and a StarWars theme would be awesome!

My two cents. Great work, looks awesome
Mal

Last edited by Malice; 11/15/15 18:35.
Re: Carcassonne [Re: ] #456229
11/15/15 20:01
11/15/15 20:01
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
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txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Thanks!
It would need me being a star wars fan. I almost do not know who the father is who. May it be Major Motoko Kusanagi? grin

I have big doubts about the theme anyway. It is flat but easy.

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