I have a dragon .mdl model, and I am trying to create a separate fireball entity breathe out its mouth toward the player. My first task is to try and make the fireball entity get created at the dragon's mouth vertice, and it can fly from there, giving the effect of a fireball breathing out of the dragon's mouth.
This is what I have so far to make the fireball come from the dragon toward the player:
ent_create("dragonFireBall.mdl",vector(my.x+9,my.y-260,my.z+370),spell_fly);
Is there a way to specify a vertice of the dragon's mouth in place of the:
vector(my.x+9,my.y-260,my.z+370)
...in the above command? Any help would be appreciated. Thank you.