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increase the aceleration #45713
05/16/05 16:22
05/16/05 16:22
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline OP
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XNASorcerer  Offline OP
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Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
How can I increase the aceleration of the car of car template?

Re: increase the aceleration [Re: XNASorcerer] #45714
05/16/05 21:35
05/16/05 21:35
Joined: Sep 2003
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San Diego, CA
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Marco_Grubert Offline
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San Diego, CA
By increasing the wheels' maximum torque.

Re: increase the aceleration [Re: Marco_Grubert] #45715
05/16/05 21:41
05/16/05 21:41
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
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I mean the initial aceleration of the car.
And what about the possible bug the Doug sent to you? The one about the rear tyres positions?

Re: increase the aceleration [Re: XNASorcerer] #45716
05/16/05 23:07
05/16/05 23:07
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San Diego, CA
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Marco_Grubert Offline
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I am not sure whether Doug replied to that. We don't have that problem with our demo level. It would help if you could mail the terrain so we can actually reproduce the problem here.

Re: increase the aceleration [Re: Marco_Grubert] #45717
05/16/05 23:11
05/16/05 23:11
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
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Ok, I will do that. For which address should I send the level? Yours' or Doug's?
Did he sent you the video?
Another thing... I am tryng to use the steempipes water shader with my terrain. If I use the shader, the chassis of the car disappers. Why?


Last edited by Sorcerer; 05/17/05 01:09.
Re: increase the aceleration [Re: XNASorcerer] #45718
05/17/05 20:04
05/17/05 20:04
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San Diego, CA
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Marco_Grubert Offline
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Please send it to Doug.
I have seen the video and it looks like a problem we've had with the physics engine a long time ago. Usually videos are not too helpful, though, I need to debug it while running the level.
As for the shader I probably can't help you there. Please check with Steempipe to see if there are any restrictions on other entities in the level.

Re: increase the aceleration [Re: Marco_Grubert] #45719
05/17/05 20:21
05/17/05 20:21
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
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I will send the level to Doug.
About the shader, the chassis is not disappearing anymore. I donīt know why.

Re: increase the aceleration [Re: XNASorcerer] #45720
05/17/05 23:40
05/17/05 23:40
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San Diego, CA
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Marco_Grubert Offline
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Thank you, I've got the files.


Last edited by Marco_Grubert; 05/17/05 23:45.
Re: increase the aceleration [Re: Marco_Grubert] #45721
05/18/05 19:15
05/18/05 19:15
Joined: Dec 2001
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Portugal - Brazil
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Is it wworking right? If you want, I have the same terrain file but the road is more flaten, more smooth. I you want, I will sent it for you.

Re: increase the aceleration [Re: XNASorcerer] #45722
05/18/05 21:34
05/18/05 21:34
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San Diego, CA
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Marco_Grubert Offline
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Thank you, I am still looking into this. It appears to be a bug that I had thought fixed a long time ago but which is still in all released versions. I will make sure that it will work with the next Beta version.

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