Not yet, but I'll do that in the next time. If you're using models with mixed textured and empty skins, it can indeed be the same bug that was recently found.
Re: Engine crash after level_load
[Re: jcl]
#458172 02/23/1613:2902/23/1613:29
I could indeed reproduce the crash. It is not caused by the mixed skin bug, but by invalid memory content. Either you have a damaged model or image, or something else in your project is writing into memory.
I've given it to a colleague for looking closer into it next week. In any case you do not need to wait for the skin bug fix since that is not the problem of your project.
Re: Engine crash after level_load
[Re: jcl]
#458207 02/26/1608:2102/26/1608:21
The crash was caused by a texture being overwritten under certain, very rare circumstances. That's why it was so hard to reproduce since it disappeared when arbitrary models are added to the level.
As this is the second serious bug found in the last time, we'll produce a quick interim update within the next 2 weeks.
Re: Engine crash after level_load
[Re: jcl]
#458246 02/29/1610:1502/29/1610:15