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Re: New screenshots
[Re: anarchie2199]
#45873
10/28/05 18:09
10/28/05 18:09
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Joined: Nov 2004
Posts: 1,083 Germany
rincewind
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Hallo Punker,
nein, natürlich würde der Publisher auch daran verdienen wollen, wenn es dazu kommen sollte, aber aufgrund seiner Größenvorteile würde das Spiel dann zwischen 5 und 10 Euro kosten, was ungefähr den Kosten für die CD, die Verpackung und den Versand entspräche. Das liegt einfach daran, dass für einen Publisher aufgrund seiner Kaufkraft die Stückkosten geringer sind als für mich.
Dear Sam, thanks.. yes it is still progressing.. just a few more things to do and then I will hand it over to the scripter.
Viele Grüße Best regards Rince
Last edited by rincewind; 10/28/05 18:11.
Born for runes
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New screenshot - next step
[Re: rincewind]
#45874
11/02/05 00:00
11/02/05 00:00
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Joined: Nov 2004
Posts: 1,083 Germany
rincewind
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Hallo, ..und wieder ist ein Schritt getan. Alle Missionsbildschirme sind eingebaut. Anders als bei der vorherigen Version werden die Missionen jetzt nicht mehr einfach eingeblendet, sondern können nach Belieben ein- und ausgeschaltet werden. Jetzt geht es an die Musik und die Soundeffekte. Hi all, ..another step towards completion is done: all mission screens have been inserted. A major change to the previous version: The mission screens do no longer just pop up and linger on the screen for a while but can now be displayed and deleted ad lib. Music and sound effects will be the next step. Viele Grüße Best regs Rince
Born for runes
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Re: New screenshot - next step
[Re: Jamie_Lynn]
#45876
11/02/05 01:01
11/02/05 01:01
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Joined: Nov 2004
Posts: 1,083 Germany
rincewind
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Thanks Jamie.. this is more than I deserve :-)
A new version will be available around christmas.. but it still will be a pre-version. By this time, my part of the work will be finished and I will send the game files to a real talented programmer, who will look over the code and enhance 9t to make the game more fun.
I will make some levels available for download, when I am finished. Currently, I started inserting the sound effects and composing the music - especially the title theme.
As soon as I have sent the files to the programmer, I will resume "Final Dawn" again. I will tweak the background story a little and make some better levels than now. This will be my project for next year.
As soon as the code has been polished, I will either publish the game myself (with the game being available for free - I will just have to charge the costs of the CD, packaging and transport) or it will be released by a publisher that is potentially interested (which will be the same price, as due to his large volume scale and the game being a budget title, he is able to distribute the game for about the same price that I would have to charge). Yet it is all still very open. Just one thing is for sure: The game will be released in the first quarter of next year.
Best regards Rincewind
Born for runes
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Re: New screenshot - next step
[Re: rincewind]
#45877
11/02/05 04:09
11/02/05 04:09
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Joined: Aug 2002
Posts: 673 Las Cruces, NM
JimFox
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Very impressive indeed. You really are moving fast with this, and the quality is excellent. Best regards,
Jim
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Re: Antaris - Last project stage / Letzte Projektp
[Re: Matt_Coles]
#45879
11/04/05 08:21
11/04/05 08:21
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Joined: Nov 2004
Posts: 1,083 Germany
rincewind
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Thank you Matt.. you're all being too kind. I think there is still a lot, I could do better. There are so many great projects around here that I just adore, like the screens from Zapans new project.
Alex and Paul liked the intro sequence too. They are really nice guys and great friends and that's basically why I made them become game characters. They were so proud when they saw that they showed the trailer on a widescreen TV monitor in their bar, which was packed with people. It was a good feeling to make them happy.
Apart from that, graphics aren't everything. The gameplay is even more important I think and without the help I receive from some people here, I wouldn't be able to complete it.
Currently, I'm working on the music. I will post some excerpts from the soundtrack, when it's done.
Thanks and best regards to beautiful Australia Rince
Last edited by rincewind; 11/04/05 08:21.
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Re: Antaris - Last project stage / Letzte Projektp
[Re: Kerkelenz]
#45881
11/07/05 08:50
11/07/05 08:50
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Joined: Nov 2004
Posts: 1,083 Germany
rincewind
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Hallo Xtreme,
thanks.. the textures are quite sharp.. I think it is due to the jpg format and the lighting that makes them look a bit blurry.
Best regs Rincewind
Born for runes
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