Log of A8 Engine 8.47.1 run at Thu Apr 07 14:55:54 2016
Felix on Windows NT/2000/XP version 6.1 Build 7601
Options superku.c -eq -nwnd -nx 200 -diag -ns -tu
App: C:\GStudio8\acknex.exe in C:\GStudio8\Superku_Rage\
DI interface opened
Start Window opened(c) Conitec -
www.3dgamestudio.comA8 Engine - Pro Edition V8.47.1 - Mar 9 2016
Development version
Registered to: Felix Pohl
DI Microsoft-PC-Joysticktreiber 5 axes 10 buttons initialized
Mouse found
Joystick found
NVIDIA GeForce GTX 660 pure T&L device 1ff9 detected
D3D device NVIDIA GeForce GTX 660 1ff9 selected.
PATH ..\superku_rage\
PATH Bilder\
PATH Level\
PATH Sounds\
PATH Sounds2\
PATH Musik\
PATH Modelle\
PATH Texturen\
ackAR.dll opened
acknet.dll opened
ackoal.dll opened
ackphysX.dll opened
ackSuperku.dll opened
ackwii.dll opened
ackXinput.dll opened
irrKu.dll opened
ports.dll opened
Compiling SUPERKU.C - [Esc] to abort....
PATH C:\GStudio8\templates\images\......................................................................................................................................................................................................................................................................................................
gewusel_do_limits: function not found
menu_item_function_pointer: function not found................................................................................................................................... 24.001 sec
Running SUPERKU.C
129 objects
Main started at 24.124
D3D_Init Window: 720x480 -> Window: 1x720x480x32
Video memory found: 4034 MB
D3D_Resize Window: 1920x1080 -> 0x0 failed -> Window: 1x720x480x32
def_startup started
draw_regions_startup started
Main loop at 25.014
LevelInit at 25.193
155 entities 1 cameras 0 lights 0 sounds 0 paths
Error E1198: MENU.WMB: Bad file format
Program aborted...