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Re: What are you working on? [Re: Kartoffel] #459462
05/21/16 19:50
05/21/16 19:50
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline
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exile  Offline
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Kartoffel, man what I would to have shader skills like yours. Would make so many of my own projects actually realistic lmao. Great looking work dude!

Here is another video showing some new things I added into the game. Namely, basic weapon switch animations, clambering (climbing ledges), tightened up the double jump, and a few minor improvements to the movement.

(Note there is a bit of an audio delay for some reason, seems to be a youtube thing since the delay is not present in the source video)
https://youtu.be/6gBFrvr-B0o

Feedback is always welcome. Just wanted to note, the weapons are either free models I found online or they are ripped from UT2004. They have not been created by me and any credit to the models should go towards the awesome team at Epic.

Last edited by exile; 05/21/16 20:10.
Re: What are you working on? [Re: exile] #459463
05/21/16 20:45
05/21/16 20:45
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Man, it looks even better than it was! It reminded me of Xspire AI, but it looks more dynamic and intense. I would suggest you to add ragdolls with blending (I made a contribution of converted into phyX version)! Same for the player, imagine him being killed by explosion and tossed away with camera being attached to the head bone (this will look really awesome I can imagine grin ). And it's really sad to see that the audio is messed up with delay, I guess it looks much better in the source video.

BTW, about weapon models, as far as I can recognize them, they are from FPS Creator original weapons, but I might be wrong.. I'm not sure about license, so I don't know if you can use them for free or not.

If you will need someone to test this out, please let me know! I found plenty of bugs back in original version (while playing it with friends).


My best regards!


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Re: What are you working on? [Re: 3run] #459464
05/21/16 21:12
05/21/16 21:12
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Bavaria, Germany
Quote:
BTW, about weapon models, as far as I can recognize them, they are from FPS Creator original weapons, but I might be wrong.. I'm not sure about license, so I don't know if you can use them for free or not.

I reckognize most of them, these are from unreal torunament 2k4.


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Re: What are you working on? [Re: Kartoffel] #459465
05/21/16 21:33
05/21/16 21:33
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Originally Posted By: Kartoffel
Quote:
BTW, about weapon models, as far as I can recognize them, they are from FPS Creator original weapons, but I might be wrong.. I'm not sure about license, so I don't know if you can use them for free or not.

I reckognize most of them, these are from unreal torunament 2k4.
Most doesn't mean all wink F.e. this one is from FPS Creator (Assault rifle) for sure! I recognized it from the first look.


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Re: What are you working on? [Re: 3run] #459468
05/21/16 23:18
05/21/16 23:18
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline
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Lol yup youre both right. I got the shotgun model from another website, t3dfm I believe. I wish I was a good modeler or animator but I guess you cant be good at everything lol. Thanks for the words gentlemen, and 3run, I think you will look forward to the next video. I am in the middle of developing a gore engine which I will implement in the next update.

Re: What are you working on? [Re: exile] #459469
05/21/16 23:28
05/21/16 23:28
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Originally Posted By: exile
Lol yup youre both right. I got the shotgun model from another website, t3dfm I believe. I wish I was a good modeler or animator but I guess you cant be good at everything lol. Thanks for the words gentlemen, and 3run, I think you will look forward to the next video. I am in the middle of developing a gore engine which I will implement in the next update.
Can't wait to see it man. Keep it up! laugh

My best wishes and regards!


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Re: What are you working on? [Re: 3run] #459470
05/22/16 12:47
05/22/16 12:47
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Bavaria, Germany
@exile: really like the movement, seems fluid and fun.

Keep up the good work


POTATO-MAN saves the day! - Random
Re: What are you working on? [Re: Kartoffel] #459480
05/23/16 12:53
05/23/16 12:53
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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Posts: 2,107
Germany
Great work guys!

After some paused time iam back with an simple FPS project. Working some weeks now on it. Made a Project-thread too btw. Hope u like it so far. Goal is fast arcade with high FPS.
Heres a WIP of the weapon System ( Video linking is not working sry )

Project Location
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=459479#Post459479

weaponsystem:
https://www.youtube.com/watch?v=MdIdRr8ve2Q
Beretta 2nd firemode:
https://youtu.be/KxoPBe6Cldo

Visualisation of Player falling to ground and Standing up again:
https://youtu.be/r3l4T8ASQOg

Dirty n early screenshot grin


( as u can see far away from my last Zombie - optic with ShadeC evo ^^ ...anyway i love the old style somehow )

Any feedback is welcome!
Greets

Last edited by rayp; 05/23/16 16:46.

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Re: What are you working on? [Re: Hummel] #459487
05/23/16 22:29
05/23/16 22:29
Joined: Feb 2011
Posts: 124
Germany Nrw Herford
HenWoll Offline
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Germany Nrw Herford

and again a new trailer for the new alpha .
https://www.youtube.com/watch?v=TK9NpOR4WiA

Last edited by BlackJack; 05/23/16 22:29.
Re: What are you working on? [Re: HenWoll] #459491
05/24/16 08:30
05/24/16 08:30
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
BlackJack@ it looks pretty nice, but I have few advices:
1 - disappearing monsters after death with some blood splashes doesn't really look that well.. add at least some body parts etc (add death animation or ragdoll would be the best).
2 - I don't really like the recoil you have for your weapons, it looks more like an explosion than actual weapon recoil, but it's just my taste.

Keep it up and best regards!


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