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Re: Neue Demoversion / New demo version [Re: ShoreVietam] #45993
01/07/07 17:11
01/07/07 17:11
Joined: Nov 2004
Posts: 1,083
Germany
rincewind Offline OP
Serious User
rincewind  Offline OP
Serious User

Joined: Nov 2004
Posts: 1,083
Germany
Ok,

bstudio complained about a lack of characters.. so here you go.. just for you I ran into an alien patrol in one of the back streets



Cheers
Rince


Born for runes
Re: Neue Demoversion / New demo version [Re: rincewind] #45994
01/07/07 17:25
01/07/07 17:25
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Fantastic!

If you need something from our model packages for your project then just write me a message.

I allways loved your projects as you know.


Models, Textures and Games from Dexsoft
Re: Neue Demoversion / New demo version [Re: Machinery_Frank] #45995
01/07/07 17:32
01/07/07 17:32
Joined: Nov 2004
Posts: 1,083
Germany
rincewind Offline OP
Serious User
rincewind  Offline OP
Serious User

Joined: Nov 2004
Posts: 1,083
Germany
Thank you Frank...,
yes I know and it is a real honour to me. I already implemented some of the models from your free christmas gift, which are simply awesome. I will post some screenies with your models in the level soon.

Cheers
Rincewínd


Born for runes
Re: Neue Demoversion / New demo version [Re: rincewind] #45996
01/07/07 17:54
01/07/07 17:54
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
Hi,

you put a lot of work into this, and its great to see the project growing and growing. Its getting better and better every time!!

keep up the great work!
cheers and have a nice one


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: Neue Demoversion / New demo version [Re: Blattsalat] #45997
03/06/07 09:11
03/06/07 09:11
Joined: Nov 2004
Posts: 1,083
Germany
rincewind Offline OP
Serious User
rincewind  Offline OP
Serious User

Joined: Nov 2004
Posts: 1,083
Germany
HI everybody,

here are some screenshots of the second level.. only four more levels to go and then it finally done...
The trees and plants on the screenshots are from the awesome Loopix model packages.
Each level takes me about two months, so the screenshots from the third level will be available in May.





Cheers
Rincewind


Born for runes
Re: Neue Demoversion / New demo version [Re: rincewind] #45998
03/06/07 12:36
03/06/07 12:36
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
nice ones ricewind


BASIC programmers never die, they GOSUB and don't RETURN.
Re: Neue Demoversion / New demo version [Re: bstudio] #45999
03/06/07 12:51
03/06/07 12:51
Joined: Nov 2004
Posts: 1,083
Germany
rincewind Offline OP
Serious User
rincewind  Offline OP
Serious User

Joined: Nov 2004
Posts: 1,083
Germany
Thanks bstudio,

I have built some new enemies and weapaons for this level, which are currently being implemented, while I started building the third level.

Cheers
Rince


Born for runes
Re: Neue Demoversion / New demo version [Re: rincewind] #46000
03/06/07 13:57
03/06/07 13:57
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

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aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Hey they kinda remind me of HL2
but whats that sprite in the last picture?
Regards
Aztec


Visit:
schwenkschuster-design.de
Re: Neue Demoversion / New demo version [Re: aztec] #46001
03/06/07 14:25
03/06/07 14:25
Joined: Nov 2004
Posts: 1,083
Germany
rincewind Offline OP
Serious User
rincewind  Offline OP
Serious User

Joined: Nov 2004
Posts: 1,083
Germany
hehe.. the funny sprite is a template fireball sprite, which will be replaced by particles.

Thanks for your kind words aztec. I've played HL2 a while ago but got stuck in Ravenholm and I saw a lot of screenshots from Half Life 2.. so yes.. it might be inspired a little by that.. however the quality is far from being comparable. The intention was to make some really huge levels with a starting point and an exit, but in between the player should be free to choose which way he goes to reach the next level. I see it as a big adventure playground.

Cheers
Rince


Born for runes
Re: Neue Demoversion / New demo version [Re: rincewind] #46002
03/06/07 15:03
03/06/07 15:03
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
oh and another thing the picture up the page
it lets the player look tiny because the weapon is
very low and the enemies are tall
but the enemies look awesome too
the again remind me of hl2
Great Work
Regards Aztec


Visit:
schwenkschuster-design.de
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