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Re: PLEASE TEST (BUG?)
[Re: 3run]
#463870
01/02/17 11:25
01/02/17 11:25
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
Serious User
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Serious User
Joined: Dec 2011
Posts: 1,823
Netherlands
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Bad Unity spirit messing with our Acknex? So its not software related, probably not game driver I think, maybe harddisk? Do you also have it with other gs3d scripts or only this one? Are you testing in sed or from published exe by the way? A far fetched one, but maybe you edited some of the default gs3d shaders or such? (though that is probably not it since you did a clean install)
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Re: PLEASE TEST (BUG?)
[Re: Reconnoiter]
#463880
01/02/17 15:38
01/02/17 15:38
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Joined: Jun 2007
Posts: 1,337 Hiporope and its pain
txesmi
Serious User
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Serious User
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
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It is flickering here. Nvidia GTX660 I realized that position is relevant. If you rotate camera pan only it also flickers. The camera is vertically aligned with a mesh vertex created by the tessellation process. All blinking triangles contain that vertex. Maybe I'll bust but it can not be a coincidence. __edited__ I aligned the camera with another floor vertex (x=-128) and same happens xP
Last edited by txesmi; 01/02/17 15:59.
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Re: PLEASE TEST (BUG?)
[Re: Reconnoiter]
#463882
01/02/17 17:31
01/02/17 17:31
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Joined: May 2009
Posts: 5,370 Caucasus
3run
OP
Senior Expert
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OP
Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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Bad Unity spirit messing with our Acknex? Maybe it's trying to pull me to the 'other side' of game development So its not software related, probably not game driver I think, maybe harddisk? Do you also have it with other gs3d scripts or only this one? Are you testing in sed or from published exe by the way? A far fetched one, but maybe you edited some of the default gs3d shaders or such? (though that is probably not it since you did a clean install) I checked both my ssd and hdd drives, they are in good conditions. Plus, no shader edited and such. Clean install. This will sound bad, but thanks God Maybe it's some kind of a map compiler bug?
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Re: PLEASE TEST (BUG?)
[Re: Reconnoiter]
#463897
01/04/17 15:35
01/04/17 15:35
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Joined: Jun 2007
Posts: 1,337 Hiporope and its pain
txesmi
Serious User
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Serious User
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
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Maybee a DirectX related issue ! Last DX9, last drivers and same issue. Anyway, this tessellation process in the compiler, does it work anyway? I never noticed anything from it. It works.
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Re: PLEASE TEST (BUG?)
[Re: txesmi]
#463898
01/04/17 18:13
01/04/17 18:13
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Joined: May 2009
Posts: 5,370 Caucasus
3run
OP
Senior Expert
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OP
Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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Last DX9, last drivers and same issue. I start recieving blue screen 116 when PC wakes up from sleep mode (PC doesn't into the sleep mode actually, it wakes up automatically as soon as the sleep mode begins.. this used to happen with previous/old graphics card as well). I think that I recieve blue screen cause my power supply is in bad condition (GTX 1060 needs additional 8 pin power). I don't really like to think that brand new card is having some issues... Plus it goes throw fur mark test without any troubles (10 minutes test) and no issues in other games on ultra graphic settings (battlefield 1, no errors, driver failures or so). What do you think guys? Edit: also both mouse and keyboard are disabled for waking PC (wake-on-lan wasn't found in BIOS, I wanted to disable it too).
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