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Animated Textures #464222
01/28/17 19:41
01/28/17 19:41
Joined: Jan 2017
Posts: 1
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Dirk4Vantas Offline OP
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Dirk4Vantas  Offline OP
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Joined: Jan 2017
Posts: 1
Hey guys

I am very new with A8 and all the documentation has not helped me at all to really get into it. And i wanted to ask if somebody knows how to import animated textures into A8 like a GIF for instance.

Re: Animated Textures [Re: Dirk4Vantas] #464223
01/28/17 19:57
01/28/17 19:57
Joined: Jul 2008
Posts: 2,107
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rayp Offline

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rayp  Offline

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Posts: 2,107
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If u want them in wed add textures to your wad file and name them
+1texname
+2texname
...
guess this works. Tested it long time ago.
works like in quake1 wads btw

If u want sprites animated u need to add each texture from left to right and name the filname with +amount of sprites. For example:
Sprite+2.tga

Models texture could be animated via
my.skin = skinnumber

Always use sizes like 64x64...256x256...64x256 and so on

Hope it helped

Last edited by rayp; 01/28/17 20:59.

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"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
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Re: Animated Textures [Re: rayp] #464224
01/28/17 20:23
01/28/17 20:23
Joined: Feb 2011
Posts: 124
Germany Nrw Herford
HenWoll Offline
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HenWoll  Offline
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Joined: Feb 2011
Posts: 124
Germany Nrw Herford
lequid (turbulance)and animated textures dosent work in the A8 ,

+1texname
#texturname

Quote:
If u want sprites animated u need to add each texture from left to right and name the filname with +amount of sprites. For example:
Sprite+2.tga

Models texture could be animated via
my.skin = skinnumber


i think this is the best way, to animate Textures, use Gif splitter,

Re: Animated Textures [Re: HenWoll] #464225
01/28/17 20:49
01/28/17 20:49
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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rayp  Offline

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Joined: Jul 2008
Posts: 2,107
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Or my tool to create such files
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=452164

Turbulence ive noticed animated ones too? Ok...

Last edited by rayp; 01/28/17 20:52.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Animated Textures [Re: rayp] #469766
12/07/17 00:36
12/07/17 00:36
Joined: May 2013
Posts: 154
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NeoDumont Offline
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NeoDumont  Offline
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Joined: May 2013
Posts: 154
Animated textures do still work in A8. There can only be 10 frames. They need to be started with +0name to +9name.

The *water FX obviosly does not work anymore in A8, because A8 supports shaders which are mostly used today. However texture animations can be useful for some quick or special FX.

NeoDumont


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