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Re: What are you working on? [Re: HellThunder] #467078
07/14/17 21:15
07/14/17 21:15
Joined: Feb 2013
Posts: 122
Maysville, Ga
Evo Offline
Member
Evo  Offline
Member

Joined: Feb 2013
Posts: 122
Maysville, Ga
HellThunder,
Sure, but it's just the base structure. Models and textures are not yet decided and placeholders are used until I get the editor to generate everything. There's still a lot to be done.


Re: What are you working on? [Re: Evo] #467252
07/22/17 22:50
07/22/17 22:50
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: What are you working on? [Re: Michael_Schwarz] #467255
07/23/17 10:30
07/23/17 10:30
Joined: Nov 2008
Posts: 946
T
the_clown Offline
User
the_clown  Offline
User
T

Joined: Nov 2008
Posts: 946
Originally Posted By: Michael_Schwarz


Post processing effect or traditional flip view?

Re: What are you working on? [Re: the_clown] #467257
07/23/17 12:45
07/23/17 12:45
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
Post processing.


Follow me on twitter
Re: What are you working on? [Re: mk_1] #467262
07/23/17 18:15
07/23/17 18:15
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Flip view.

Re: What are you working on? [Re: Slin] #467264
07/23/17 20:24
07/23/17 20:24
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
Apfelkuchen! (Inside joke)
Yeah, flip view, my bad. Still has a lot of pp in it.


Follow me on twitter
Re: What are you working on? [Re: mk_1] #467310
07/26/17 01:08
07/26/17 01:08
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
Thanks for the feedback, guys! Super happy that you all seem to like Dungeon Deities! laugh

Quote:
hey error! How many beers should I buy to take part in the beta?

Quote:
Where is my demo!? Really - Would like to play this game. You've posted some screens and videos already. This is definitly a candidate for the market - go on!


Hah, if only you had registered for our special One-Time-Newsletter, then you'd be playing the Closed Alpha right now!
But in seriousness, if you want to test the game, let me know, and I'll see what I can do laugh



EVO is actually playing, and he's creating some really cool dungeons, like this one:



And only a few minutes ago did I die in a devious place entitled "Forbidden Ruins" he created. If only I had taken the "forbidden" seriously wink

We've recently updated our media page with a few new screenshots! I hope you guys like them!
There's videos, too!


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: What are you working on? [Re: Error014] #467325
07/26/17 14:32
07/26/17 14:32
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
Serious User
txesmi  Offline
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
I did an experiment of moving objects by GPU and became in a simple and adictive puzzle.


Working good in a 2K^2 canvas with more than a half million units! Coming soon... hopefully

Re: What are you working on? [Re: txesmi] #467345
07/27/17 12:05
07/27/17 12:05
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
@txesmi looks interesting, can't wait to see it!

I've been playing around with a similar topic (GPU particles), haven't put a lot of time into it, though.


POTATO-MAN saves the day! - Random
Re: What are you working on? [Re: Kartoffel] #467357
07/27/17 21:22
07/27/17 21:22
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
Serious User
txesmi  Offline
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
@Kartoffel
Thanks for your interest!

Here you go:
-The biggest size it can manage. Unsolvable unless you are crazy.
-A good size to play on. No hard nor easy.

mouse left/right buttons -> rotate counter-clockwise/clockwise
mouse middle button -> move camera
mouse wheel -> zoom

enjoy it!

-------

Straight solving tries are infeasible cool


Solutions are always intrincated and tight. The use of surrounding paths is fundamental.


Last edited by txesmi; 07/28/17 10:32.
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