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Re: What are you working on? [Re: CocaCola] #467751
08/26/17 19:46
08/26/17 19:46
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
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Joined: Aug 2009
Posts: 1,438
Spain
Originally Posted By: CocaCola
blush I like your Project


thanks! having some fun with MED tongue grin


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: What are you working on? [Re: painkiller] #467787
08/31/17 20:01
08/31/17 20:01
Joined: Feb 2013
Posts: 122
Maysville, Ga
Evo Offline
Member
Evo  Offline
Member

Joined: Feb 2013
Posts: 122
Maysville, Ga
Nightmoon Saga : The End Of Never
Dungeon Crawler RPG

I been working on different parts of the game features as I slowly design out what final gameplay mechanics I will keep. Also been trying to improve the battle system visuals and setting up new themes for the labyrinth dungeons.




Grid based player movement example WIP :
Click below to see a simple video of dungeon exploration and grid based movement.
Video : Basic dungeon crawler WIP with grid based player movement.


Re: What are you working on? [Re: Evo] #467789
08/31/17 20:32
08/31/17 20:32
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
Serious User
Reconnoiter  Offline
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
I really like the looks of the scorpion, also with that black shade around it.

Re: What are you working on? [Re: Hummel] #467803
09/01/17 19:25
09/01/17 19:25
Joined: Feb 2011
Posts: 124
Germany Nrw Herford
HenWoll Offline
Member
HenWoll  Offline
Member

Joined: Feb 2011
Posts: 124
Germany Nrw Herford
@EVO
:Nice 2D art its remember me of the good old Rpg Times ! i want to see more from this laugh

its weekend ! and time for Indie work laugh


The navigator npc the right hand of the main character (Pathfinder) was now finished by me, if you have suggestions for improvement! let me know I'll take care of it

concept:


Link for full size
https://amusta.deviantart.com/art/Pathfinder-Decal-Fix-648751864

and here The final Model

and yes I still work with med grin
Game:
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showgallery&Number=463014

Last edited by BlackJack; 09/01/17 19:37.
Re: What are you working on? [Re: HenWoll] #467815
09/02/17 16:38
09/02/17 16:38
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany


I must say, this procedural generation stuff is pretty fun!


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: What are you working on? [Re: Error014] #467816
09/02/17 19:07
09/02/17 19:07
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Looks nice! Red and white dots/bars is faction control in DD?


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: What are you working on? [Re: WretchedSid] #467821
09/03/17 11:23
09/03/17 11:23
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
It seems like transition points between levels (rooms?) for me. Looking good!

EVO and BlackJack, great screens! I'm very happy to see activity on this forum.

Greets!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #467866
09/04/17 21:44
09/04/17 21:44
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
3run is right, the lines mark the positions where logical "units" (basically "rooms") are connected to each other. Sometimes, you can only move to the next area there, other times, the entire edge shared by those rooms are passable. You know, mixing things up laugh


We have thought about adding such a faction control system, and it's still something we'd like to implement, but we expect that it might still take a while until there are enough players for both factions to be well-balanced for such a direct conflict to be fun. Until then, we stick with an indirect version of it, which is easier to balance without feeling cheesy.


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: What are you working on? [Re: Error014] #467877
09/05/17 15:22
09/05/17 15:22
Joined: Mar 2014
Posts: 359
CocaCola Offline
Senior Member
CocaCola  Offline
Senior Member

Joined: Mar 2014
Posts: 359
Quote:
I must say, this procedural generation stuff is pretty fun!

Super cool

Last edited by CocaCola; 09/05/17 15:23.
Re: What are you working on? [Re: Error014] #467878
09/05/17 16:52
09/05/17 16:52
Joined: Apr 2002
Posts: 1,246
ny
jumpman Offline
Serious User
jumpman  Offline
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Joined: Apr 2002
Posts: 1,246
ny
hey error, is this generated level stored on a server somewhere for players to jump in and play? Or is it generated on the user end and uploaded?

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