2 registered members (AndrewAMD, Imhotep),
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Key:
Admin,
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Re: What are you working on?
[Re: CocaCola]
#470169
12/30/17 19:06
12/30/17 19:06
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
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X
Joined: Jul 2008
Posts: 2,107
Germany
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Yes great work Alibaba. I only did analog things again ( but with 3d hardware ) https://www.youtube.com/watch?v=8wd3MdrIORARayplicaz Toyz Neutrino Wand WIP Greets
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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Re: What are you working on?
[Re: MasterQ32]
#470728
02/03/18 00:37
02/03/18 00:37
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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I've just noticed something... my first Superku prototype (the one from 2009 before the complete reboot in 2011) I used the infamous A4 warlock.mdl temporarily for the first enemy code that I wrote. I replaced the file but copied the entity over to new levels. Apparently... I'm still doing that, in a more or less new project, copying the same enemy over and over:
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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Re: What are you working on?
[Re: Superku]
#470729
02/03/18 08:47
02/03/18 08:47
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Joined: May 2008
Posts: 2,113 NRW/Germany
alibaba
Expert
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Expert
Joined: May 2008
Posts: 2,113
NRW/Germany
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@Superku Hilarious! I guess all of us have such hidden/forgotten things from the past in our projects! Warlock is love, Warlock is life!
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