Here is another physX - rigid based movement template. This is far from being best I guess, but it kinda works. Feel free to improve/share/use it as you wish. Credit would be nice, but not necessary.
Big thanks to all community members for helping me out since 2009! List of all names who I want to say thank you to is infinite! Without you guys, I wouldn't be able to do all this and my other contributions/projects.
This template includes:
-capsule shape collisions
-proper collisions with rigid bodies
-crawling and jumping
Please, test it as hard as you only can, and share your experience!
Also, if you'll find this contribution useful, let me know. It kinda motivates and helps not to give up on gamedev/acknex.
You can download it here.
And you can watch outdated video here.