Gamestudio Links
Zorro Links
Newest Posts
Blobsculptor tools and objects download here
by NeoDumont. 03/28/24 03:01
Issue with Multi-Core WFO Training
by aliswee. 03/24/24 20:20
Why Zorro supports up to 72 cores?
by Edgar_Herrera. 03/23/24 21:41
Zorro Trader GPT
by TipmyPip. 03/06/24 09:27
VSCode instead of SED
by 3run. 03/01/24 19:06
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
5 registered members (Nymphodora, AndrewAMD, TipmyPip, Quad, Imhotep), 847 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
sakolin, rajesh7827, juergen_wue, NITRO_FOREVER, jack0roses
19043 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 20 of 24 1 2 18 19 20 21 22 23 24
Re: Votes for future features [Re: jcl] #476643
03/18/19 12:56
03/18/19 12:56
Joined: Feb 2017
Posts: 1,718
Chicago
AndrewAMD Online
Serious User
AndrewAMD  Online
Serious User

Joined: Feb 2017
Posts: 1,718
Chicago
Originally Posted By: jcl
A special 64 bit version for backtests is possible, but would then not support lite-C. lite-C is strictly 32 bit. You would need VC++ for scripts. If that is acceptable, I can put it on the list.
I would definitely use this feature! And I would gladly recompile my plugins in 64-bit.

Re: Votes for future features [Re: AndrewAMD] #476644
03/18/19 18:19
03/18/19 18:19
Joined: Oct 2018
Posts: 90
Germanien
ags Offline
Junior Member
ags  Offline
Junior Member

Joined: Oct 2018
Posts: 90
Germanien
Hi jcl,

what about a vertical zoom possibility for the Chart Viewer?
For long x axis with major value variations in the y axis, the chart becomes flat when you zoom in.

Or do i missed a command to zoom vertically ?


Edit 20.03. I just had a prblem while plotting from the script with:
if(!Train) plotGraph("A1",1,ZL[1]*1.02,DOT+MAIN,RED);
Without this code all graphs are zoomed in the y axis perfectly. So forget my proposal...

Last edited by ags; 03/20/19 10:14. Reason: Trouble recognized.
Re: Votes for future features [Re: ags] #476651
03/19/19 17:44
03/19/19 17:44
Joined: Dec 2014
Posts: 204
Germany
Smon Offline
Member
Smon  Offline
Member

Joined: Dec 2014
Posts: 204
Germany
Regarding 64bit:

VC++ means that this will be Zorro-S exclusive (fair - well at least not unfair!), right? Would that break the syntax as well?

Re: Votes for future features [Re: Smon] #476658
03/20/19 08:19
03/20/19 08:19
Joined: Jul 2000
Posts: 27,977
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,977
Frankfurt
Yes, you'll need Zorro S. The syntax is almost the same - details in the manual under "VC++".

- The vertical zoom is automatic so that all details are visible. If the curve gets flat, there's probably another curve with very different values in the same chart - that should better go in a new chart.

Re: Votes for future features [Re: jcl] #476672
03/21/19 16:28
03/21/19 16:28
Joined: Dec 2014
Posts: 204
Germany
Smon Offline
Member
Smon  Offline
Member

Joined: Dec 2014
Posts: 204
Germany
Well, that would put a lot of pressure on me to finally put all the pieces I developed over the last 2 years together and send my first strategy live... Zorro is awesome, I just hesitated to buy/rent the Zorro-S license because it has become very expensive over time. Too expensive if it's not already earning money. Just for you to consider, if it was cheaper, you would have turned me into a paying customer two years ago...!

Maybe a Zorro-S educational license without the ability to trade live...? I'd love to pay 10 EUR/month for this.

Last edited by sdh309795gaas; 03/22/19 05:12.
Re: Votes for future features [Re: Smon] #476676
03/22/19 00:57
03/22/19 00:57
Joined: Oct 2018
Posts: 82
7
7th_zorro Offline
Junior Member
7th_zorro  Offline
Junior Member
7

Joined: Oct 2018
Posts: 82
I can accept there is some limitation number of assets during backtest.
But in live trading, no reason to do so.

Last edited by 7th_zorro; 03/22/19 00:57.
Re: Votes for future features [Re: Smon] #476781
03/31/19 20:41
03/31/19 20:41
Joined: Oct 2016
Posts: 2
T
tovim0712 Offline
Guest
tovim0712  Offline
Guest
T

Joined: Oct 2016
Posts: 2

Re: Votes for future features [Re: tovim0712] #477260
06/07/19 13:32
06/07/19 13:32
Joined: Apr 2019
Posts: 20
K
kankan Offline
Newbie
kankan  Offline
Newbie
K

Joined: Apr 2019
Posts: 20
Just adding my vote for the 64-bit C++ version

Re: Votes for future features [Re: boatman] #477833
08/02/19 04:35
08/02/19 04:35
Joined: Oct 2018
Posts: 82
7
7th_zorro Offline
Junior Member
7th_zorro  Offline
Junior Member
7

Joined: Oct 2018
Posts: 82
1. Drag and Drop support.
When .c zorro script file dropped to zorro, Script combo box changed to appropriate folder and selected to dropped file.

2. Strategy folder selected from ini file.
When zorro excuted, initial strategy folder is selected from zorro.ini file.
Or like notepad++ workspace docking pane, folder navigation support.





Last edited by 7th_zorro; 08/02/19 04:41.
Re: Votes for future features [Re: kankan] #477862
08/06/19 09:57
08/06/19 09:57
Joined: Aug 2019
Posts: 2
Johannesburg
S
Sabre Offline
Guest
Sabre  Offline
Guest
S

Joined: Aug 2019
Posts: 2
Johannesburg
Originally Posted by kankan
Just adding my vote for the 64-bit C++ version


If this were implemented, would we then be able to use 64bit Python with Tensorflow?

Page 20 of 24 1 2 18 19 20 21 22 23 24

Moderated by  Petra 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1