1 registered members (AndrewAMD),
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Re: What are you working on?
[Re: Superku]
#474737
11/02/18 08:22
11/02/18 08:22
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Joined: Mar 2014
Posts: 359
CocaCola
Senior Member
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Senior Member
Joined: Mar 2014
Posts: 359
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#txesmi thats great! Your world map locks great, its again the think where i ask me :"maby back to 3dgs? i don´t know if we have o word for it but the picture ist it me have downloaded freebasic cause good for gui linux and windows, easy language and seem to have ready IDE für sdl and opengl and is agerman site
Last edited by CocaCola; 11/02/18 08:24.
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Re: What are you working on?
[Re: CocaCola]
#474743
11/02/18 21:13
11/02/18 21:13
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Joined: Jun 2007
Posts: 1,337 Hiporope and its pain
txesmi
Serious User
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Serious User
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
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thank you all! Never thought it could take a word from you. @cocacola I would not recomend this engine for a 2d game. It is completelly out of the box.
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Re: What are you working on?
[Re: jumpman]
#475081
11/21/18 23:33
11/21/18 23:33
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Joined: Nov 2005
Posts: 204 Bavaria
HellThunder
Member
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Member
Joined: Nov 2005
Posts: 204
Bavaria
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@txesmi I really like the idea of creating a 2D game with A8. Would be great to see a video of your 2D pathfinding? @jumpman Nice screenshot! Best Normal Map Terrain Shader I've seen here! My progress today: A new shader for the tile management of my game toolkit. Assigning a lava effect to tiles. Effect was created by Ello. ~YouTube Video starts by clicking the picture~
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