Gamestudio Links
Zorro Links
Newest Posts
Sam Foster Sound | Experienced Game Composer for Hire
by titanicpiano14. 08/21/19 14:59
Alarm whenever logged out from Broker
by chsmac85. 08/21/19 14:36
What are you working on?
by 3run. 08/21/19 13:28
file_write var array ?
by laz. 08/20/19 17:18
Updating Assets<Brokername
>.csv

by Sabre. 08/20/19 15:40
AUM Magazine
Latest Screens
The Space Between
Pogostuck: Rage With Your Friends
Worst Case Z
AckCon'18 - Lotter vs the World 2 - Preview Release
Who's Online Now
8 registered members (RealSerious3D, 3run, AndrewAMD, Southqvist, kankan, 3 invisible), 640 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
GorgonzolaBYTE, Southqvist, tawin, Raedwulf, Sabre
18270 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
advance decline (ADO) code examples? #475441
12/09/18 18:21
12/09/18 18:21
Joined: Dec 2018
Posts: 2
B
bondz Offline OP
Guest
bondz  Offline OP
Guest
B

Joined: Dec 2018
Posts: 2
Hi,
I wrote the following code (on version 1.74) in order to display an indicator for the advance decline ratio. However, what I get back on the display is an 'infinitely' long number which display as a straight line. I tried dividing and multiplying by a infinitely small decimal, but nothing seemed to work. Is there a code for this somewhere? Thanks for your help in advance.
Here is what I wrote (it works, but the display is wonky)


vars ado = ADO;
var ado1 = (ado[0] + ado[1]) - (ado[2] + ado[3]);
vars ado1ser = series(ado1,1);

Re: advance decline (ADO) code examples? [Re: bondz] #475442
12/09/18 18:52
12/09/18 18:52
Joined: Apr 2017
Posts: 106
3
3dgamelight Offline
Member
3dgamelight  Offline
Member
3

Joined: Apr 2017
Posts: 106
I guess ADO is a function pointer, you mean:
Code:
vars ado = series(ADO());


Re: advance decline (ADO) code examples? [Re: 3dgamelight] #476865
04/15/19 23:09
04/15/19 23:09
Joined: Dec 2018
Posts: 2
B
bondz Offline OP
Guest
bondz  Offline OP
Guest
B

Joined: Dec 2018
Posts: 2
thanks laugh


Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1