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A8 and Draw_Line3D (SOLVED) #477367
06/19/19 21:07
06/19/19 21:07
Joined: May 2005
Posts: 700
Chicago, IL
Dooley Online OP
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Dooley  Online OP
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Joined: May 2005
Posts: 700
Chicago, IL
I have just updated to A8 (yes ... I know, it's been way too long)

My game uses draw_line3D a lot, to render all the objects. It worked good in A7. However, in A8, while it runs fine, the lines seem to stop getting drawn when there are too many.

I increased max_particles to compensate for this, and this worked in A7. However, A8 seems to prevent more than a five thousand line draws. Outside of max_particles, is there some other cause for a limit like this?


Last edited by Dooley; 06/19/19 21:27.
Re: A8 and Draw_Line3D [Re: Dooley] #477368
06/19/19 21:27
06/19/19 21:27
Joined: May 2005
Posts: 700
Chicago, IL
Dooley Online OP
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Dooley  Online OP
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Joined: May 2005
Posts: 700
Chicago, IL
Ah, fixed it!
Max_particles needs to be set before the first wait.

In A7 this did not seem to be the case.


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