Gamestudio Links
Zorro Links
Newest Posts
Accessing time series in TMF
by AndrewAMD. 10/23/19 20:16
priceClose() in TMF
by AndrewAMD. 10/23/19 20:11
ZeroMQ
by felixfx. 10/23/19 20:04
Issue with Starter Window
by txesmi. 10/23/19 09:22
Accessing All Historical Price Data
by JohnJits. 10/22/19 22:37
file_write var array ?
by laz. 10/22/19 16:00
SAV_STATS
by MatPed. 10/22/19 13:57
Instrument Price Zorro Chart
by jcl. 10/22/19 10:39
AUM Magazine
Latest Screens
The Space Between
Pogostuck: Rage With Your Friends
Worst Case Z
AckCon'18 - Lotter vs the World 2 - Preview Release
Who's Online Now
7 registered members (Dooley, AndrewAMD, Uhrwerk, Zheka, felixfx, kvm, 1 invisible), 465 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Bolle, VillageTalkies, line7, Shutch, Clifford_B
18311 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 4 of 4 1 2 3 4
Re: file_write var array ? [Re: laz] #478163
09/16/19 10:18
09/16/19 10:18
Joined: Jul 2000
Posts: 27,033
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,033
Frankfurt
VC++ requires Zorro S, but there is certainly also a solution for your problem with the free version. I only need to understand what you want to do. For what purpose do you have to write 15-digit numbers in your script?

Re: file_write var array ? [Re: jcl] #478164
09/16/19 15:16
09/16/19 15:16
Joined: Oct 2018
Posts: 40
J
JamesHH Offline
Newbie
JamesHH  Offline
Newbie
J

Joined: Oct 2018
Posts: 40
Originally Posted by jcl
VC++ requires Zorro S, but there is certainly also a solution for your problem with the free version. I only need to understand what you want to do. For what purpose do you have to write 15-digit numbers in your script?


I don't tongue My concern was that something was wrong and doubles were only 32-bit, based on my test scripts loading from a constant.

Still, I think the ability to run scripts through the MSVS debugger is enough of a reason to justify upgrading to Zorro S.

Re: file_write var array ? [Re: laz] #478445
Yesterday at 16:00
Yesterday at 16:00
Joined: Jan 2019
Posts: 73
berlin
L
laz Offline OP
Junior Member
laz  Offline OP
Junior Member
L

Joined: Jan 2019
Posts: 73
berlin
Quote
Numbers in scripts are interpreted as either int or float, depending on decimal point. This must be kept in mind when assigning very large or very small constants or constant expressions to a variable. You can find details in the manual under "Variables". This has nothing to do with the bit size of a double.

So the problem was not "what" i assign to a var - the question is "how" i do that. I do now understand that in var a = value; the value (a constant) is either int or float.

I was thinking the manual means only the following situation, "assigning a constant to a var":

Quote
#define INP_TEST 1024.000123231

main() {

var a = INP_TEST;

}


Sorry my bad crazy, but why you did not say that earlier grin?

Many thanks!

Last edited by laz; Yesterday at 16:02.
Page 4 of 4 1 2 3 4

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1