I have scoured the manual, the forum and as many AUM installments as I can looking to find out if it's possible to have text display on an in-game bitmap used as a render target for a VIEW.
Similar to how weapon ammo was displayed on the weapons in Doom 3:
So far, this seems to be the only thing remotely similar to what I'm looking for:
AUM Volume 38 - Code Snippets - Editable text
This creates text in your 3d level using particles
Before I delve into this script, which seems very complex to me, I am wondering if I am maybe just missing something. This seems like something that should not be that difficult, I think. Does anyone know if there is an easier way to do this?