Gamestudio Links
Zorro Links
Newest Posts
Is Text Box data check possible?
by gamers. 02/17/20 11:09
Behaviour of user-defined bars
by Petra. 02/15/20 13:34
Optimization parameters results
by Petra. 02/15/20 13:22
Bollinger Band - Multi Timeframe
by migo. 02/15/20 06:50
Votes for future features
by 7th_zorro. 02/13/20 05:50
Quote size
by Zheka. 02/12/20 17:10
AUM Magazine
Latest Screens
The Space Between
Pogostuck: Rage With Your Friends
Worst Case Z
AckCon'18 - Lotter vs the World 2 - Preview Release
Who's Online Now
6 registered members (thomasprv, jenGs, AndrewAMD, Zheka, gamers, txesmi), 800 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
DebraSteed, Ricard, Apollo1, ziphnor, thomasprv
18377 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Zorro`s Frechet code for pattern recognition #479066
02/11/20 18:33
02/11/20 18:33
Joined: Sep 2016
Posts: 25
London - Prague - Kho Yao Noi
S
Sinuhet Online OP
Newbie
Sinuhet  Online OP
Newbie
S

Joined: Sep 2016
Posts: 25
London - Prague - Kho Yao Noi
Hi there
is anybody using Zorro`s Frechet code successfully for pattern recognition? I assume most of you are familiar with the article on Ronothwealth.
The reason why I am asking is simple: the Zorro`s Frechet code uses only one Data Series (either close, high, low etc). But the problem is basically all patterns are defined by 2 lines: one connecting the highs and the other connecting the lows. Using close for Data Series is not a good solution for me since you cannot get good pattern detection because you are ignoring wicks.
Theoretically one could manipulate the Frechet`s code TimeFrame input (number of bars in the series to be compared). You could then try to detect a triangle visible on 4h bars by using huge number of 15 min bars & their close.

Anyway somehow I feel it would be great to have modified Frechet`s code, where we could define 2 separete series (one for highs and the other for lows). That would improve any pattern detection in my humble view.

Any thoughts are mostly welcomed. I am afraid the Zorro`s Frechet code cannot be "easily" modified since it is not open.

Re: Zorro`s Frechet code for pattern recognition [Re: Sinuhet] #479079
02/12/20 18:09
02/12/20 18:09
Joined: Jul 2000
Posts: 27,105
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,105
Frankfurt
The Frechet algorithm is for 2D patterns. It can theoretically be extended to 3D, but only with severe limitations. It would not make sense for highs and lows.


Powered by UBB.threads™ PHP Forum Software 7.7.1