Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
2 registered members (Grant, AndrewAMD), 911 guests, and 9 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 25 of 25 1 2 23 24 25
Re: AckCon'15 - Lotter pays food. [Re: mk_1] #479086
02/13/20 19:24
02/13/20 19:24
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Ich hab das mal nach Unity WebGL portiert. Beta Release
http://firoball.de/unity/morbius/webgl/

Re: AckCon'15 - Lotter pays food. [Re: mk_1] #479093
02/15/20 23:17
02/15/20 23:17
Joined: Mar 2002
Posts: 7,726
old_bill Offline
Senior Expert
old_bill  Offline
Senior Expert

Joined: Mar 2002
Posts: 7,726
Nice, ich hatte zwar nicht so viel Zeit es zu spielen, aber das was ich gespielt habe macht Spaß laugh

Wie Ressourcen-aufwändig ist das auf der Server-Seite?

Last edited by old_bill; 02/15/20 23:18.

Success is walking from failure to failure with no loss of enthusiasm.
Re: AckCon'15 - Lotter pays food. [Re: mk_1] #479097
02/17/20 22:55
02/17/20 22:55
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Nur Speicherplatz... das ganze Ding dürfte um die 80 MB haben (Könnte sicher einiges an Texturen rauswerfen, da Unity kein Texture Sharing Konzept vergleichbar mit Acknex hat. Aber das wäre nochmal viel manuelle Arbeit).
Der Rest läuft im Browser, also clientseitig.

Re: AckCon'15 - Lotter pays food. [Re: mk_1] #479117
02/19/20 19:23
02/19/20 19:23
Joined: Mar 2002
Posts: 7,726
old_bill Offline
Senior Expert
old_bill  Offline
Senior Expert

Joined: Mar 2002
Posts: 7,726
Ok, das ist dann ja echt zu vernachlässigen...


Success is walking from failure to failure with no loss of enthusiasm.
Page 25 of 25 1 2 23 24 25

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1