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RetroAcknex #479293
03/16/20 12:36
03/16/20 12:36
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Hey guys, here is (hopefully) finished shader collection to emulate PSone look.

Youtube:
https://youtu.be/UIzDkqpYXgw

[Linked Image]
[Linked Image]

This shader collection includes:
Quote
- vertex snapping
- affine texture mapping
- polygon cutoff
- surface darken on an angle (don't know how it's called)
- vertex lightning supporting up to 8 lights (pointlights + spotlights + sun)
- turbulence water
- fog support
- animated sprites
- multi-texture terrain (with up to 16 textures support)
- sky with fog and vertex snapping support
- chrome effect (could be used to make metal effect)
- environment mapping
- mirror floors (multiple)
- lens flares (from lights + sun)
- solid object visible through walls (don't know how it's called)
- PSX dither postprocessing shader
- glow shader (uses first skin's alpha channel for glowing parts)


It can be downloaded from here:
https://github.com/3RUN/RetroAcknex

CREDITS:
Quote
- PSX dither postprocessing shader by BitOfGold (https://www.shadertoy.com/view/tlc3DM)
- dither.png is a Bayer.png from shadertoy webpage
- Prete aka Priest for creating those awesome lens-flare effects and lens flare images (which may not be distributed commercially).
- Txesmi (forum member) thank you for helping me out with shaders! This whole shader pipeline 95% based on his work.
- Kartoffel thank you for the simple effect that darkens a surface if you look at it at an angle.
- vehicle model by Eliederson (email: eliederson (at) isbt (dot) com (dot) br)
- skycube by MFG Thomas (email thomas-koehler (at) onlinehome (dot) de)
- environmental, chrome and mirror floor shaders are based on native shaders, that came with GameStudio A8.
- dsoft20 - I took calculations for vertex snapping, affine texture mapping and cut out polygons from their awesome shader pack and migrated them into acknex engine.
Their shader pack can be found here:
https://github.com/dsoft20/psx_retroshader


SCREENSHOTS:

Best regards!

Last edited by 3run; 05/18/20 14:32. Reason: update

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Re: RetroAcknex [Re: 3run] #479318
03/17/20 11:36
03/17/20 11:36
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Hey!

I'm currently working on:
- chrome (could be used to fake metal materials too)
- mirror floors (multiple)
- environment mapping (multiple)
As soon as I'll get them finished, I'll update the repository!

Best regards!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: RetroAcknex [Re: 3run] #479331
03/18/20 15:09
03/18/20 15:09
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline
User
Emre  Offline
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Hi, 3run. That's really cool! i never had ps one but i once played silent hill. i can say that when i run your project, that game came to my mind immediately. it's really looks like a ps one game. Regards.

Re: RetroAcknex [Re: 3run] #479337
03/18/20 20:13
03/18/20 20:13
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
@Emre thank you man!

Updated first post!

Added:
-chrome
-environment mapping
-mirror floors

Greets.


Looking for free stuff?? Take a look here: http://badcom.at.ua
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Re: RetroAcknex [Re: 3run] #479351
03/21/20 18:25
03/21/20 18:25
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Hey!

Despite not having any feedback I'm currently working on lens flares (based on lens flares made by Prete aka Priest (original one can be found on Free Resources page, under Code). Hopefully in next few days I'll finish.

Best regards!


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Support me on: https://boosty.to/3rung
Re: RetroAcknex [Re: 3run] #479372
03/24/20 13:48
03/24/20 13:48
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
HUGE UPDATE! Bug fixes and refactoring. Added lens flares.
I guess this is the final version, I don't know what else could be added to this PSone graphics style collection.

First post updated.

Greets.


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Re: RetroAcknex [Re: 3run] #479377
03/25/20 15:00
03/25/20 15:00
Joined: Feb 2013
Posts: 122
Maysville, Ga
Evo Offline
Member
Evo  Offline
Member

Joined: Feb 2013
Posts: 122
Maysville, Ga
Nice job. Hoping I can use this to give better shadows and detail to my first-person dungeon crawler project.

Re: RetroAcknex [Re: 3run] #479378
03/25/20 15:51
03/25/20 15:51
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
I'll be glad if you will find this collection useful for your projects! :>


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Support me on: https://boosty.to/3rung
Re: RetroAcknex [Re: 3run] #479662
04/16/20 15:47
04/16/20 15:47
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Added 'visible through walls' shader.
[Linked Image]


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: RetroAcknex [Re: 3run] #479690
04/18/20 12:45
04/18/20 12:45
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
Serious User
txesmi  Offline
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
that effect is cool. How did you do that?

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