I am trying to set up controller support in my game. So far so good, it works great in the gameplay parts.
However, I noticed when freeze_mode is on (1) the controller inputs only work if they have been hard coded like this:
So I can set the start button to enter and exit the pause menu. However, getting other input that is not hard coded seems to be ... frozen ... when this happens.
I tried setting the pause_game function to proc_mode = PROC_NOFREEZE and using a while loop to continue getting input from the controller, but that does not seem to work either.
Any ideas on how I can continue to get controller input during freeze mode?