Is there a way to read a text file on a server into a STRING object? I need to be able to be able to change or add another "session_connect" ip address after I've released my game just by modifying a text file.
Currently I'm using a local text file
STRING Server = null;
FileServerTxt = file_open_read("Server.txt"); <-------I thought I could just change this txt to the URL of the server but it doesn't work