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Re: Wallpapaer Engine
[Re: 20BN]
#481515
09/24/20 07:21
09/24/20 07:21
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Joined: Jul 2007
Posts: 619 Turkey, Izmir
Emre
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Joined: Jul 2007
Posts: 619
Turkey, Izmir
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The wallpaper engine does not work like a screensaver. It is simply an application that runs in the windows desktop background. What you have to do is use acknex in the same way. For this, you need to find the windows desktop/wallpaper window and assign it to the engine's window as parent. ( SetParent) ( hWnd) Before that, of course you can use the video_window command to make the engine borderless.
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Re: Wallpapaer Engine
[Re: Emre]
#481555
09/29/20 02:46
09/29/20 02:46
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Joined: Feb 2003
Posts: 146 RP China
20BN
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Posts: 146
RP China
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Emre THANKS!
Last edited by 20BN; 09/29/20 03:22.
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Re: Wallpapaer Engine
[Re: 20BN]
#481556
09/29/20 03:02
09/29/20 03:02
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Joined: Feb 2003
Posts: 146 RP China
20BN
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I successfully embedded the GAME WINDOW into the WALLPAPER WINDOW, but I can’t use keypress and mouse events.
Last edited by 20BN; 09/29/20 03:23.
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Re: Wallpapaer Engine
[Re: 20BN]
#481560
09/29/20 17:46
09/29/20 17:46
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Joined: Jul 2007
Posts: 619 Turkey, Izmir
Emre
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User
Joined: Jul 2007
Posts: 619
Turkey, Izmir
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I successfully embedded the GAME WINDOW into the WALLPAPER WINDOW, but I can’t use keypress and mouse events. That's normal. When the engine's window is in the background, you can use GetKeyState and similar commands from WINAPI. Afaik, these commands will work fine.
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