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Car Wheels #482038
12/09/20 21:28
12/09/20 21:28
Joined: Mar 2005
Posts: 94
Schweiz
Blacknova Offline OP
Junior Member
Blacknova  Offline OP
Junior Member

Joined: Mar 2005
Posts: 94
Schweiz
Hello,

I just don't bring the car wheels to the car with the Pysik Car.h. Have looked at the manual with example about 30 times. It doesn't work with the car_init. The car drives in front without the wheels.

Thanks...

[img]https://www.bilder-upload.eu/bild-d9f4ba-1607549212.jpg.html[/img]

>>> Have the Pro Version 8 <<<

Re: Car Wheels [Re: Blacknova] #482040
12/09/20 22:29
12/09/20 22:29
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Online
User
Dooley  Online
User

Joined: May 2005
Posts: 868
Chicago, IL
I have not done this exact thing, but it sounds like you might be missing a vec_for_vertex() function that attaches the wheel entities to the vertices of the car.

Re: Car Wheels [Re: Blacknova] #482045
12/10/20 17:41
12/10/20 17:41
Joined: May 2013
Posts: 154
N
NeoDumont Offline
Member
NeoDumont  Offline
Member
N

Joined: May 2013
Posts: 154
Hi Black Nova !

I am using the T_car scripts for my racing game. The wheel offset is definded in four variables, you can find them easily in the car or physic scripts. Maybe the offset of the wheels to the car chassis is too short or wrong in other ways.
Another reason for your probs could be a flawed position for your front wheels in MED. Try to change the position in MED and see what happens.

Hope that helps !

NeoDumont

Re: Car Wheels [Re: Blacknova] #482047
12/10/20 22:13
12/10/20 22:13
Joined: Mar 2005
Posts: 94
Schweiz
Blacknova Offline OP
Junior Member
Blacknova  Offline OP
Junior Member

Joined: Mar 2005
Posts: 94
Schweiz
Hello everybody,

I finally did it. Thanks for your tips. Have revived our old rallycar.mdl. smile

[img]https://www.bilder-upload.eu/bild-928665-1607637546.jpg.html[/img]

Thanks again...


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