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map compiler label mistake #482977
04/21/21 07:11
04/21/21 07:11
Joined: Jun 2008
Posts: 8
Dion Offline OP
Dion  Offline OP

Joined: Jun 2008
Posts: 8
When i tried to create an invisible platform for my c_moving player, platform was passable
I checked map compiler settings, and flag "Invisible==none" was not selected.
After many years i tried to select this flag and after it platform got a collision.
I think maybe label text shoud be "Invisible != none"?

hope we will see A9 at future (:

Attached Files ecH1ec1dSJ4.jpg
Re: map compiler label mistake [Re: Dion] #483019
04/23/21 06:15
04/23/21 06:15
Joined: Jul 2000
Posts: 27,493
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,493
The label may be misleading, but is correct, since the blocks are made invisible with the None flag.

Moderated by  HeelX, rvL_eXile 

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