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[solved] FBX plugin and Gamestudio on Linux / Wine #478131
09/11/19 14:56
09/11/19 14:56
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline OP
Expert
Rondidon  Offline OP
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Hello Community,
Hello JCL,

I`m using Gamestudio on the operating system Linux Mint 19.2 with Wine 4.0.2 installed. Gamestudio works okay most of the time, but there is an issue with MED and the FBX plugin. I use Blender to create my models and parts of the levels and therefore I need FBX import/export in MED. But it seems that tehere is some missing dependency .. the menu entries for FBX import / export are missing. Is there anything I can do to solve this problem?

Here are some screenshots that show the problem:

Missing menu entry:
[Linked Image]

Content of folder med_plugins:
[Linked Image]

Thanks for your help laugh
- Robin


Re: MED does not find FBX plugin under Linux / Wine [Re: Rondidon] #478139
09/12/19 03:45
09/12/19 03:45
Joined: Jul 2007
Posts: 609
Turkey, Izmir
Emre Offline
User
Emre  Offline
User

Joined: Jul 2007
Posts: 609
Turkey, Izmir
Hello,

if i remember correctly, fbx plugin needed "Visual C++ 2010 Redistributable" to work.

Re: MED does not find FBX plugin under Linux / Wine [Re: Emre] #478143
09/12/19 21:35
09/12/19 21:35
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline OP
Expert
Rondidon  Offline OP
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Thanks for your help. Everything is now running fine.

------------
3D GameStudio A8 install guide for Linux:
------------

- Install Wine for Linux (version 4.0.2 is tested and works well)
- Install latest Winetricks from https://wiki.winehq.org/Winetricks
- Create a 64 Bit Wine prefix
- Running winetricks, choose standard wine prefix -> install WIndows DLL. Install d3dx9_43, mfc42, ogg.
- In Winetricks -> choose standard wine prefix -> install fonts: Install all Microsoft fonts.
- Navigate to https://www.microsoft.com/en-us/download/details.aspx?id=14632 and install Visual C++ Libraries x64 manually using Wine.
- Download "mfc42d.dll" from https://de.fix4dll.com/mfc42d_dll and copy it to /home/yourUsername/.wine/drive_c/windows/syswow64

------------
Enjoy WED, MED, SED and Gamestudio laugh . It runs very well.
I recommend to use the native Linux programs "Geany" instead of "SED" and "Blender" instead of "MED".

Re: MED does not find FBX plugin under Linux / Wine [Re: Rondidon] #478160
09/15/19 13:20
09/15/19 13:20
Joined: May 2009
Posts: 5,344
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,344
Caucasus
Hi Rondidon!

Can you please give us some tips on 'how to setup Geany' to get it working with acknex? I think it would be useful as well! Thank you laugh


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Re: MED does not find FBX plugin under Linux / Wine [Re: Rondidon] #482676
03/16/21 15:12
03/16/21 15:12
Joined: May 2005
Posts: 847
Chicago, IL
Dooley Online
User
Dooley  Online
User

Joined: May 2005
Posts: 847
Chicago, IL
I have been strongly considering moving to Linux. If this works, there is one less issue preventing the move...

Re: MED does not find FBX plugin under Linux / Wine [Re: Dooley] #483130
05/05/21 10:51
05/05/21 10:51
Joined: Sep 2009
Posts: 981
Budapest
Aku_Aku Offline
User
Aku_Aku  Offline
User

Joined: Sep 2009
Posts: 981
Budapest
I did it. It works. But... have some strange things... The behaviour of SED.
Here is one example: SED Can't remember the last opened file. On Windows that was automatically opened at start. (I am not sure, I used last time 3DGS on Windows three month or so)
Maybe my Wine configuration could be better, or needs to install some dll, redistributable package or something else.
I can live together with this symptom, but maybe there are more.
I am using NotePad++ for editing files, so that is no problem.

If you want to change maybe I could give help in the migration process.

Re: [solved] FBX plugin and Gamestudio on Linux / Wine [Re: Rondidon] #483131
05/05/21 12:40
05/05/21 12:40
Joined: May 2009
Posts: 5,344
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,344
Caucasus
I would highly recommend switching from SED to VSCode on Linux (or even on Windows, because coding with it incomparably better). And it's not so hard to do that, I could create a thread covering how to start using it with Lite-C.
The only problem I've faced is formating Lite-C related blocks, like ENTITY or PANELS:
Code
ENTITY *view_ent = 
{
	layer = 2;
}

PANEL *example_pan = 
{
	flags = UNTOUCHABLE;
}
Because the line doesn't end with ; and it's not familiar to C or C++ style, VSCode messes up it's formating and thinks there is a mistake. I workaround this my initializing all panels, materials and view entities by hand. I'm not familiar with creating extensions for VSCode, but maybe it could be even fixed by creating custom formatting style or extension to support Lite-C. But one could simply ignore this and not pay too much attention to it, since the benefits of using VSCode over SED are huge.

Edit: I've just made it: VSCode instead of SED

Greets.

Last edited by 3run; 05/05/21 13:37.

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Re: [solved] FBX plugin and Gamestudio on Linux / Wine [Re: 3run] #483134
05/05/21 14:26
05/05/21 14:26
Joined: Sep 2009
Posts: 981
Budapest
Aku_Aku Offline
User
Aku_Aku  Offline
User

Joined: Sep 2009
Posts: 981
Budapest
Thanks for the good advices!
You know, I am using SED to only start my program from there. Coding with that not so comfortable.
You are right, must to change. So, I changed to Notepad++ as I wrote.

And one little advice from me. If you have problems with messed up formating try this ancient coding technique:
Code
ENTITY *view_ent = {
	layer = 2;
}

PANEL *example_pan = {
	flags = UNTOUCHABLE;
}

I think VSCode will be happy and no more messing up. (Literally you saved one line in the code, and the overview of a function will be easier and faster)
You don't have to use it. I know there are lot of people who likes to write the { into one separate line.
Cheers.


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