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Re: What are you working on? [Re: ratchet] #484605
11/18/21 17:21
11/18/21 17:21
Joined: Jul 2008
Posts: 2,098
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,098
Germany
Thanks mate and nice to see you around.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: ratchet] #485097
01/22/22 00:55
01/22/22 00:55
Joined: Jul 2008
Posts: 2,098
Germany
rayp Offline

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rayp  Offline

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Joined: Jul 2008
Posts: 2,098
Germany
Since my last post i was working almost every weekend on the fps project. Over a year now. Enough to say for a new stand alone thread. With that much code it becomes more and more a challenge. Meanwhile it became a small arcade zombie shooter laugh

Episode1 will be done "soon" and ready for download (free of course).

Dive / Swim area wip, almost done. iam happy with look and feel. Simply animated transparent water with swimming (pushable) objects, and bubble particles.
The electric panel in the background opens a pipes gate in the water area.
[Linked Image]

Most work left is polish here and there, finishing levels etc.
Greets


Update 10.02.2022:
https://youtu.be/tik9sNdjUQY
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

Last edited by rayp; 02/13/22 00:18.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: ratchet] #485392
03/04/22 19:33
03/04/22 19:33
Joined: Jul 2008
Posts: 2,098
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,098
Germany
Deadly Dancing...
[Linked Image]


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: ratchet] #485630
04/04/22 00:32
04/04/22 00:32
Joined: Jul 2008
Posts: 2,098
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,098
Germany
Played around with Duke Nukem forever and managed to extract and convert models and animations laugh
Just for fun. A dn3d "remake" would be nice (even if there was one impressive on youtube already). Pigcop and Assault Trooper looking groovy in acknex (all anims). Just seen i have to mirror them.
[Linked Image]
I read people complaining about the "bad anims" of forever...what i just converted looked pretty cool in motion i have to say (and while i played it, years ago, it looked ok for me too).
It was not easy to convert the used model/anim-data into acknex-MDL(2010?)...wonder what Gearbox (if iam correct atm) would say about a free hobby dn3d remake.

Besides i rewrote most of my fps scripts, like player controller. New melee-weapon system.

Greets
[Linked Image]

Last edited by rayp; 04/04/22 22:12.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: ratchet] #486321
07/29/22 14:13
07/29/22 14:13
Joined: Sep 2009
Posts: 987
Budapest
Aku_Aku Offline
User
Aku_Aku  Offline
User

Joined: Sep 2009
Posts: 987
Budapest
I am working on a GUI Builder application. With that you can create your GUI and use in your game.
Is anybody who want to participate in this project?

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