3 registered members (Grant, faustf, AndrewAMD),
960
guests, and 9
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
car.c how to add a trailer or wagon?
#486237
07/01/22 13:35
07/01/22 13:35
|
Joined: Nov 2008
Posts: 43
Ice2642
OP
Newbie
|
OP
Newbie
Joined: Nov 2008
Posts: 43
|
Hello, Has anyone there already added a wagon or trailer in the car.c template for him to drag with physics and wheels? Or know how do this? Like the image. https://ibb.co/JvSMr7HI Appreciate any help. Thank you in advance.
A8 PRO 8.47.1
|
|
|
Re: car.c how to add a trailer or wagon?
[Re: Ice2642]
#487237
02/16/23 10:10
02/16/23 10:10
|
Joined: Jun 2008
Posts: 22 Russia\Georgia
VoroneTZ
Newbie
|
Newbie
Joined: Jun 2008
Posts: 22
Russia\Georgia
|
I check this with "pXcon_setwheel" example from gamestudio manual, works fine
//create trailer at 370 quants behind the player
ENTITY* car2 = ent_create("truck.mdl",vector(player.x-370,player.y,player.z),NULL);
// add 2 wheels at 43 quants from center of trailer
ENTITY* tBLwheel = ent_create("buggy_rad1.mdl",vector(car2.x,car2.y+43,car2.z+13),NULL);
ENTITY* tBRwheel = ent_create("buggy_rad1.mdl",vector(car2.x,car2.y-43,car2.z+13),NULL);
//add physx to trailer
pXent_settype(car2,PH_RIGID,PH_BOX);
//connect trailer to player
pXcon_add ( PH_BALL, player, car2, 1 );
//connect wheels to trailer
pXcon_add ( PH_WHEEL, tBLwheel, car2, 0 );
pXcon_add ( PH_WHEEL, tBRwheel, car2, 0 );
|
|
|
Re: car.c how to add a trailer or wagon?
[Re: VoroneTZ]
#487473
05/05/23 18:45
05/05/23 18:45
|
Joined: Nov 2008
Posts: 43
Ice2642
OP
Newbie
|
OP
Newbie
Joined: Nov 2008
Posts: 43
|
I check this with "pXcon_setwheel" example from gamestudio manual, works fine
//create trailer at 370 quants behind the player
ENTITY* car2 = ent_create("truck.mdl",vector(player.x-370,player.y,player.z),NULL);
// add 2 wheels at 43 quants from center of trailer
ENTITY* tBLwheel = ent_create("buggy_rad1.mdl",vector(car2.x,car2.y+43,car2.z+13),NULL);
ENTITY* tBRwheel = ent_create("buggy_rad1.mdl",vector(car2.x,car2.y-43,car2.z+13),NULL);
//add physx to trailer
pXent_settype(car2,PH_RIGID,PH_BOX);
//connect trailer to player
pXcon_add ( PH_BALL, player, car2, 1 );
//connect wheels to trailer
pXcon_add ( PH_WHEEL, tBLwheel, car2, 0 );
pXcon_add ( PH_WHEEL, tBRwheel, car2, 0 ); Thank you, I will try  Best Regards,
A8 PRO 8.47.1
|
|
|
|